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» House Rules - Impetus 2
Charge and Potential Charge ?. - Page 2 EmptyThu Oct 24, 2024 1:46 pm by kenntak

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» Spieler in D
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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

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This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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Charge and Potential Charge ?.

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Charge and Potential Charge ?. - Page 2 Empty Re: Charge and Potential Charge ?.

Post by Tartty Wed Feb 27, 2019 6:51 am

I'm going to hate fighting longbow armies I think Laughing
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Post by Gaius Cassius Wed Feb 27, 2019 1:43 pm

"If decides to try defensive fire no modifier here as the reaction is linked to this later action (charge) of CP. The +1 modifier is when the charging Unit makes 2 or more movement actions to contact due to distance."
Where in Lorenzo's reply does he suggest in your example Tarty that the T unit gets a +1 for the 2nd movement of the CP? T units evade on a normal DT so not a sure thing. But I agree that Longbow is one of the big winners in I2. It was underpowered in the original version in my opinion.
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Post by Tartty Wed Feb 27, 2019 8:59 pm

dadiepiombo wrote:As for the example of CP charging S.

S chooses to evade (as the Player doesn't want to loose his Unit). Evasion is performed, but as CP declared a potential charge, CP can make another attempt.


I'm presuming here that the CP has made a second move to contact? otherwise nothing happens.
In the case I've described the T also gets the +1 modifier in defensive fire for a charger making 2 moves to contact as the T also evaded the first charge move. Presuming as you say he passed his evasion DT in the first place of course  Very Happy

In the 'wash up' of all this for me the BIG one is the ability to defensive fire after evading in the same turn. I'm not disputing it, but it's quiet an important thing to be clear on.

Yep Longbow and any decent T based army are going to benefit from this I agree.
I'd be taking 3x 'Iron Discipline' tactical cards (Re-roll failed DT with a +1 modifier) .....ouch !  Shocked  Razz
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Post by Gaius Cassius Wed Feb 27, 2019 11:44 pm

dadiepiombo wrote:As for the example of CP charging S.
S can choose to evade or as an alternative to stay and try to perform defensive fire (note that the same options are allower for T and FL with shooting capabilities. But also for CM or CL, still with shooting capabilities)

S chooses to evade (as the Player doesn't want to loose his Unit). Evasion is performed, but as CP declared a potential charge, CP can make another attempt.
Now S has still 2 choices. If try to evade will have a -1 modifier as this is the second evasion. If decides to try defensive fire no modifier here as the reaction is linked to this later action (charge) of CP. The +1 modifier is when the charging Unit makes 2 or more movement actions to contact due to distance.


Tarty, I bolded the important section for our discussion. The initial charge movement actions is what causes the +1 to the Defensive Fire Test. If the T evades and the CP in your example then chooses to attempt another potential charge the T unit does not get the +1 bonus in DF. At least, that is how I read Lorenzo's comments.
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Post by Tartty Thu Feb 28, 2019 2:01 am

Ok I see what your saying, you maybe right.
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Post by dadiepiombo Fri Mar 01, 2019 9:14 am

yes, I confirm. The +1 is when the charging Unit charges starting "from the distance" giving more time to the shooter to react.
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