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» House Rules - Impetus 2
General lost - consequences EmptyThu Oct 24, 2024 1:46 pm by kenntak

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» My 15mm armies so far
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» Basic Impetus 2 in 15mm
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» Spieler in D
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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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General lost - consequences

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General lost - consequences Empty General lost - consequences

Post by Granicus Gaugamela Fri Nov 06, 2015 7:57 am

Big game on Wednesday, one of the old chestnuts came up. What is/are the effects when a General is lost but the troops keep fighting on?

Initiative:
Does the command maintain the bonus level of the General?
Does the initiative bonus drop to 0?
If it does drop to 0 do the other effects of a 0 Commander kick in eg no activation on a double 1 through 5?

Command
All troops are out of command and thus get the -1 on tests

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General lost - consequences Empty Re: General lost - consequences

Post by SteveI42 Fri Nov 06, 2015 8:49 am

All troops are out of command radius
The command had no rating so no bonus to the initiative roll but also no negatives or positives due to command ability

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General lost - consequences Empty Re: General lost - consequences

Post by Gaius Cassius Fri Nov 06, 2015 5:10 pm

I agree with Steve's comments. The big consequence is all troops being out of command. It is interesting that no commander is in some respects better than an Incompetent Commander.
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General lost - consequences Empty Re: General lost - consequences

Post by Granicus Gaugamela Sat Nov 07, 2015 3:48 am

Gaius Cassius wrote:I agree with Steve's comments. The big consequence is  all troops being out of command. It is interesting that no commander is in some respects better than an Incompetent Commander.

Heh heh.  That's exactly what happened GC.  I was tight for points so took a Poor Commander who of course rolled snakes eyes and went down to incompetent.

We got lucky and killed his Commander in melee, but not "well enough" to break his command.  

I suffered a critical failure (ie no activation) on a turn where I really needed to get a pike block moved to handle 3 attacking cavalry units.  Instead they just sat there and awaited a pummelling.  And my HArquebus A T units stood and watched their fellows sitting in the middle of those 3 enemy units rather than providing fire support. We played it as responded above and came to the exact same conclusion, having
no Commander is better than an Incompetent one.

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Post by Tartty Mon Nov 09, 2015 12:25 am

Gaius Cassius wrote: It is interesting that no commander is in some respects better than an Incompetent Commander.
Actually I don't have too much of a problem with that.... a meddling incompetent in charge is often worse than none at all in real life Laughing
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Post by dadiepiombo Tue Nov 10, 2015 9:57 am

Incompetent Generals are better when dead ;-)
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