impetus
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» Punic war mini campaign
Generals' re roll EmptyThu Nov 21, 2024 2:03 pm by kenntak

» King David questions
Generals' re roll EmptyThu Nov 21, 2024 6:56 am by kreoseus

» First game of King David.
Generals' re roll EmptyWed Nov 20, 2024 9:06 pm by kreoseus

» ECW based for Baroqe
Generals' re roll EmptyWed Nov 20, 2024 12:01 am by ejc

» Tournament rules and scenarios for Basic Impetus
Generals' re roll EmptyMon Nov 18, 2024 3:07 pm by dadiepiombo

» Routing at the Same Time
Generals' re roll EmptyMon Nov 18, 2024 3:03 pm by dadiepiombo

» Warfare 2024 at Farnborough Nov 16th 17th
Generals' re roll EmptyFri Nov 15, 2024 8:12 pm by ejc

» My 15mm armies so far
Generals' re roll EmptyFri Nov 15, 2024 8:04 pm by Tartty

» House Rules - Impetus 2
Generals' re roll EmptyThu Nov 14, 2024 10:32 pm by ejc

Warfare 2024 at Farnborough Nov 16th 17th

Thu Nov 14, 2024 11:05 pm by ejc

Sorry for late notice anyone from forum welcome to join in on either day will …

Comments: 4

Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

Comments: 0

Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 10

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

Comments: 6

Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

Comments: 0

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 

Calendar Calendar


Generals' re roll

+4
Aurelius
Roundie
accard
Geoffrm
8 posters

Go down

Generals' re roll Empty Generals' re roll

Post by Geoffrm Thu Sep 24, 2015 3:48 am

Hi,
I was in a game last night, two a side, and my companion had a charasmatic general as did his opponent. They both threw for initiative and as neither liked the result they both threw again and again. It only stopped when my companion managed to throw two 1's. I did not think you could repeat your throw more than once but I may be wrong.

Also in the game we had a situation where my opponant had a line of T's with a line of impetuous horse behind. The T's fired and the horse, which could not be held, moved through them. In the next round the T's moved through the horse and fired and the horse then moved through the T's. This does not sound logical. I do not think that the T's were disordered by the horse either although that may have been a mistake. It does not seem right to me that a unit can interpenetrate a unit of impetuous troops when they are moving.

Geoff

Geoffrm
VBU 2
VBU 2

Posts : 53
Reputation : 0
Join date : 2014-09-20

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by accard Thu Sep 24, 2015 4:00 am

Just to add to this, we only through again once for the generals ability - we then scored a draw, so both had to throw again. Teheargument was then as to whether we could then again re roll for the general's ability after the draw.

accard
VBU 2
VBU 2

Posts : 78
Reputation : 0
Join date : 2014-09-09

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Geoffrm Thu Sep 24, 2015 4:26 am

I thought the draw was on the second re roll. It was on the third re roll that Richard got snake eye's

Geoffrm
VBU 2
VBU 2

Posts : 53
Reputation : 0
Join date : 2014-09-20

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Geoffrm Thu Sep 24, 2015 4:29 am

Also, and I do not have the rules with me to confirm this, but cannot a general of the calibre you two had give the initiative away wether his opponent wants it or not?
Geoff

Geoffrm
VBU 2
VBU 2

Posts : 53
Reputation : 0
Join date : 2014-09-20

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by accard Thu Sep 24, 2015 4:34 am

Only genius commanders can do that

accard
VBU 2
VBU 2

Posts : 78
Reputation : 0
Join date : 2014-09-09

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by accard Thu Sep 24, 2015 4:36 am

But the sequence was we rolled dice, both commanders re-rolled and drew. we rolled again, the other commander decided to re-roll again (Being charismatic) and then rolled snake eyes.

accard
VBU 2
VBU 2

Posts : 78
Reputation : 0
Join date : 2014-09-09

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Roundie Thu Sep 24, 2015 6:16 am

I take it you both had the same command structure? because a better command structure wins a draw in initiative rolls
Roundie
Roundie
VBU 2
VBU 2

Posts : 89
Reputation : 0
Join date : 2015-08-10
Location : Nelson NZ

http://miniatureaddiction.info/

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Geoffrm Thu Sep 24, 2015 6:30 am

Yes they both had the same command structure. The point is that there is nothing in the rules to say how many times you can re roll even if there is no draw.

Geoffrm
VBU 2
VBU 2

Posts : 53
Reputation : 0
Join date : 2014-09-20

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by accard Thu Sep 24, 2015 7:31 am

We re-rolled once for being charismatic generals, once for a draw, and then after the draw once again. So we took the draw as a re-set, a chance to roll again. I think Geoff is asking if you only get one re-roll for the turn, regardless of draws.

accard
VBU 2
VBU 2

Posts : 78
Reputation : 0
Join date : 2014-09-09

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Aurelius Thu Sep 24, 2015 11:25 am

Interesting point, Generals re-roll I've always assumed to be just the one, but I cannot see where in the rules it is stated. I'm sure there has been a clarification somewhere on this forum, or on the old one.

Your second question. A compulsory movement by impetuous troops under rule 5.3 causes "involuntary" interpenetration to units in front (penultimate paragraph of 5.3). 5.10.2 then says in the last paragraph that interpenetrated troops are placed in disorder behind.

5.10.1 says that missile troops cannot voluntarily move through impetuous troops...


Aurelius
VBU 3
VBU 3

Posts : 247
Reputation : 3
Join date : 2014-05-19

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by accard Thu Sep 24, 2015 1:05 pm

Cheers.

Re interpenetration -the Advanced Impetus download amendment to 5.10.1 states Missiles and Light infantry can interpenetrate any type of unit, including impetuous troops.

accard
VBU 2
VBU 2

Posts : 78
Reputation : 0
Join date : 2014-09-09

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Gaius Cassius Thu Sep 24, 2015 1:16 pm

We've always played it like Aurelius is suggesting; that any re-roll because of a draw is simply the dice with no modifications of any type. Interestingly, the rules are quite silent on this so I am wondering where we got this idea (perhaps from the Old Forum?)

Aurelius, you're incorrect about the T unit being disordered by being displaced backwards by the advancing impetuous CP. It is only involuntary movement forward that does that. Also, T units now function as S units for the purpose of interpenetration so 5.10.1 has been amended in Advanced Impetus (as accard said above.) It should be mentioned that for T units to advance through CP to fire would require two moves with all the attending risks and such (reduced fire for two moves and possible disorder. Not necessarily a great move to my thinking but it might be useful in specific circumstances.)
Gaius Cassius
Gaius Cassius
VBU 7 h.c.
VBU 7 h.c.

Posts : 1243
Reputation : 43
Join date : 2014-05-20
Location : Guelph, Ontario, Canada

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by dadiepiombo Thu Sep 24, 2015 2:34 pm

1) General's re-roll. You can re-roll only once per initiative.

2) T and cavalry intepenetration. Any can interpenetrate T, but T cannot interpenetrate Cavalry.
dadiepiombo
dadiepiombo
Admin
Admin

Posts : 1269
Reputation : 49
Join date : 2014-05-15

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Aurelius Thu Sep 24, 2015 3:56 pm

Oops, senior moment, forgot to check amendments.

However, I thought it was involuntary movement we were talking about? I've always thought that the compulsory move of "Out of control" troops was involuntary. Hence the second sentence of 5.10.2. The last sentence implies that all troop types interpenetrated (even S) are disordered. I don't think you can just choose (or "volunteer") your impetuous troops to move forward. Any movement is compulsory, and interpenetration is then involuntary.

I see that Lorenzo has clarified that T cannot pass through cavalry.

Aurelius
VBU 3
VBU 3

Posts : 247
Reputation : 3
Join date : 2014-05-19

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by accard Thu Sep 24, 2015 4:07 pm

2) T and cavalry intepenetration. Any can interpenetrate T, but T cannot interpenetrate Cavalry.

Lorenzo write above - but the Advanced Impetus download needs amending then as it clearly states:

Missile troops and Light infantry can interpenetrate any type of unit or large unit, including.....impetuous troops)

If not all units can be interpenetrated this needs to be cleared up.

My personal point of view was that the interpenetration was too generous - but now I am confused as to what is, or is not, allowed.

accard
VBU 2
VBU 2

Posts : 78
Reputation : 0
Join date : 2014-09-09

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Gaius Cassius Thu Sep 24, 2015 5:40 pm

Advanced Impetus says the following:

Missile troops and Light Infantry (not impetuous) can also interpenetrate any type of Unit or Large Unit (including Schiltron, Pikemen and Impetuous troops).

The rules are clear Lorenzo that T units can interpenetrate mounted units. As accard states, we need AI amended to go with your comments above. Personally, I prefer the rules as they currently exist but don't have a problem with it going either way.
Gaius Cassius
Gaius Cassius
VBU 7 h.c.
VBU 7 h.c.

Posts : 1243
Reputation : 43
Join date : 2014-05-20
Location : Guelph, Ontario, Canada

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Tartty Fri Sep 25, 2015 1:08 am

T's can't interpenetrate cavalry ...yes thats new.

Perhaps it's a Baroque ruling that he's thinking about here ? ...he's been busy working on those lately.
Tartty
Tartty
VBU 7 h.c.
VBU 7 h.c.

Posts : 634
Reputation : 9
Join date : 2014-05-19
Location : SYDNEY Australia

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by GamesPoet Fri Sep 25, 2015 12:47 pm

Hi Lorenzo ... as these guys have shown what is in Advanced Impetus, a clarification could be good now that we are also reading you post here on this thread that tells us the opposite of what the current rules provide.

GamesPoet
VBU 3
VBU 3

Posts : 236
Reputation : 6
Join date : 2015-05-04

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Gaius Cassius Mon Sep 28, 2015 1:50 pm

I am presuming that Lorenzo misspoke and that T units can interpenetrate mounted units. Until we see AI amended that is how we are going to play it.
Gaius Cassius
Gaius Cassius
VBU 7 h.c.
VBU 7 h.c.

Posts : 1243
Reputation : 43
Join date : 2014-05-20
Location : Guelph, Ontario, Canada

Back to top Go down

Generals' re roll Empty Re: Generals' re roll

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum