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» House Rules - Impetus 2
Shoot and charge EmptyThu Oct 24, 2024 1:46 pm by kenntak

» How Baroque deals with enclosed fields/ linear obstacles terrain ?
Shoot and charge EmptyTue Oct 22, 2024 10:35 am by Ste J.

» Tournament rules and scenarios for Basic Impetus
Shoot and charge EmptySat Oct 19, 2024 6:09 pm by Aurelius

» Routing at the Same Time
Shoot and charge EmptyFri Oct 18, 2024 8:21 am by kenntak

» Unrealistic missile results
Shoot and charge EmptyThu Oct 17, 2024 8:55 pm by kenntak

» BI2 Regeln auf deutsch
Shoot and charge EmptyThu Oct 17, 2024 7:14 pm by Leondegrande

» My 15mm armies so far
Shoot and charge EmptyThu Oct 17, 2024 7:01 pm by Leondegrande

» Basic Impetus 2 in 15mm
Shoot and charge EmptySun Oct 13, 2024 9:52 am by Sun of York

» Spieler in D
Shoot and charge EmptyMon Oct 07, 2024 8:04 pm by Leondegrande

Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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Shoot and charge

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Shoot and charge Empty Shoot and charge

Post by jorneto Thu Jan 08, 2015 2:24 pm

A doubt that has been growing in our group:

Can a unit both shoot AND charge? Or only one of those two actions?

jorneto
VBU 3
VBU 3

Posts : 249
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Join date : 2014-06-16
Location : Portugal

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Shoot and charge Empty Re: Shoot and charge

Post by Gaius Cassius Fri Jan 09, 2015 3:35 am

Yes. The unit can move and shoot or shoot and then move. In the first case the unit deducts one die from its total firing dice (with a few minor exceptions such as javelin.) In the later case a unit can hold back one or more dice when it fires so that it can move afterwards.

So CM VBU5 firing at an infantry unit at 10U would normally have 5 dice to fire if it started its turn stationary. But suppose it wanted to fire and then charge. It would deduct one die from the firing and then charge. If it fired its full allotment then it could not move after firing.

In the case of javelin armed infantry there is no penalty to fire and move once so it is very good tactic to fire at the enemy, see what happens and then if the situation looks good charge in.
Gaius Cassius
Gaius Cassius
VBU 7 h.c.
VBU 7 h.c.

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Shoot and charge Empty Re: Shoot and charge

Post by jorneto Fri Jan 09, 2015 12:48 pm

Thanks's.

It all came out after some VBU5 & 6 guilmans making some spetacular shooting and then charging!

It's really important to screen own main line with light troops.

jorneto
VBU 3
VBU 3

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Shoot and charge Empty Re: Shoot and charge

Post by Granicus Gaugamela Mon Jan 12, 2015 9:59 am

Key thing to remember though is there is no group shooting. If a unit wants to shoot then it is "one out" and must complete its actions prior to the next unit starting.

Granicus Gaugamela
VBU 4
VBU 4

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