impetus
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» Punic war mini campaign
Movement, disorder and firing EmptyThu Nov 21, 2024 2:03 pm by kenntak

» King David questions
Movement, disorder and firing EmptyThu Nov 21, 2024 6:56 am by kreoseus

» First game of King David.
Movement, disorder and firing EmptyWed Nov 20, 2024 9:06 pm by kreoseus

» ECW based for Baroqe
Movement, disorder and firing EmptyWed Nov 20, 2024 12:01 am by ejc

» Tournament rules and scenarios for Basic Impetus
Movement, disorder and firing EmptyMon Nov 18, 2024 3:07 pm by dadiepiombo

» Routing at the Same Time
Movement, disorder and firing EmptyMon Nov 18, 2024 3:03 pm by dadiepiombo

» Warfare 2024 at Farnborough Nov 16th 17th
Movement, disorder and firing EmptyFri Nov 15, 2024 8:12 pm by ejc

» My 15mm armies so far
Movement, disorder and firing EmptyFri Nov 15, 2024 8:04 pm by Tartty

» House Rules - Impetus 2
Movement, disorder and firing EmptyThu Nov 14, 2024 10:32 pm by ejc

Warfare 2024 at Farnborough Nov 16th 17th

Thu Nov 14, 2024 11:05 pm by ejc

Sorry for late notice anyone from forum welcome to join in on either day will …

Comments: 4

Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

Comments: 0

Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 10

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

Comments: 6

Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

Comments: 0

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 

Calendar Calendar


Movement, disorder and firing

3 posters

Go down

Movement, disorder and firing Empty Movement, disorder and firing

Post by Granicus Gaugamela Wed Oct 29, 2014 5:31 am

OK, next question.

A unit of archers can fire at the start or end of their turn.

But what defines the end of their turn?

If they make multiple moves can they move until they disorder, pa the dice cost for teh multiple moves and shoot?

Or must the player call that they are shooting before rolling the discipline test for a given pulse?

i.e.

1) T Archers move once then fire. No problem as no discipline test involved.

2) T Archers move twice and fire. They pass discipline test after move 2 so no problem.

3) T Archers move twice and fail discipline test. Can they now fire and take the 2 dice penalty for 2 moves? Or must the player have called that they would be firing at the end of movement 2 regardless so they lose fire capability for this turn?

thanks


Granicus Gaugamela
VBU 4
VBU 4

Posts : 444
Reputation : 11
Join date : 2014-05-19

Back to top Go down

Movement, disorder and firing Empty Re: Movement, disorder and firing

Post by Zippee Wed Oct 29, 2014 8:13 am

They take the DT for moving, pass or fail makes no difference to their ability to shoot (other than the -1 mod).

To be honest I can't see what problem you are seeing. The two things are not connected.

Only if you fire first must you declare the intent to move and take the mods accordingly (like reserving dice really), even then you are not compelled to move, you're merely allowing yourself the option.
Zippee
Zippee
VBU 5
VBU 5

Posts : 769
Reputation : 15
Join date : 2014-05-19
Age : 61
Location : Lincolnshire, UK

https://www.flickr.com/photos/zippee/sets/

Back to top Go down

Movement, disorder and firing Empty Re: Movement, disorder and firing

Post by Granicus Gaugamela Wed Oct 29, 2014 12:38 pm

The issue that came about was that when a unit moved and failed the discipline test the claim was made that ended their turn so they couldn't fire from their final position as their intent to fire had not been called.

Haven't heard that one before and I din't agree with it but as always I like to check.

Granicus Gaugamela
VBU 4
VBU 4

Posts : 444
Reputation : 11
Join date : 2014-05-19

Back to top Go down

Movement, disorder and firing Empty Re: Movement, disorder and firing

Post by Gaius Cassius Wed Oct 29, 2014 12:58 pm

Firing is done after taking any discipline tests for movement. So a unit moving twice would take a discipline test at the end of the second move. Whether it passes the test or not it is eligible to fire (although as Zippee mentions it does take an additional -1 on the firing dice if it is disordered through movement.) Two moves plus a disorder gives -3 to the dice so that is a substantial penalty to any firing unit.
Gaius Cassius
Gaius Cassius
VBU 7 h.c.
VBU 7 h.c.

Posts : 1243
Reputation : 43
Join date : 2014-05-20
Location : Guelph, Ontario, Canada

Back to top Go down

Movement, disorder and firing Empty Re: Movement, disorder and firing

Post by Zippee Wed Oct 29, 2014 6:32 pm

Granicus Gaugamela wrote:The issue that came about was that when a unit moved and failed the discipline test the claim was made that ended their turn so they couldn't fire from their final position as their intent to fire had not been called.

You don't have to "call" the intent to shoot. You do have to "call" the intent to move after shooting because you need to take the negative modifier.

And failing a DT does not end your turn - it does prevent you attempting further movement or manoeuvre but the option to shoot remains available to you.
Zippee
Zippee
VBU 5
VBU 5

Posts : 769
Reputation : 15
Join date : 2014-05-19
Age : 61
Location : Lincolnshire, UK

https://www.flickr.com/photos/zippee/sets/

Back to top Go down

Movement, disorder and firing Empty Re: Movement, disorder and firing

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum