impetus
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» ZOC violation
Clarification of Modifiers to Missile  Fire EmptyTue Apr 23, 2024 8:35 am by kenntak

» Line of Sight - Terrain Features
Clarification of Modifiers to Missile  Fire EmptySat Apr 20, 2024 11:38 pm by Tartty

» Hit in flank?
Clarification of Modifiers to Missile  Fire EmptyFri Apr 19, 2024 11:54 am by Hope

» FP vs. FL in melee
Clarification of Modifiers to Missile  Fire EmptyWed Apr 17, 2024 6:53 pm by jorneto

» Dice&Lead magazine
Clarification of Modifiers to Missile  Fire EmptyTue Apr 16, 2024 8:36 am by dadiepiombo

» Salute 2024 Battle of Pharslus 48BC
Clarification of Modifiers to Missile  Fire EmptyMon Apr 08, 2024 11:44 am by ejc

» For Sale- Loads of packs/boxes of Mint Victrix Late Romans
Clarification of Modifiers to Missile  Fire EmptySun Apr 07, 2024 5:37 pm by Atheling

» War of the Roses Battle AAR
Clarification of Modifiers to Missile  Fire EmptyWed Apr 03, 2024 4:04 pm by dadiepiombo

» Ilipa 206BC Society of Ancients Battle Day
Clarification of Modifiers to Missile  Fire EmptyWed Apr 03, 2024 4:03 pm by dadiepiombo

Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

Comments: 0

Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 10

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

Comments: 6

Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

Comments: 0

Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

Comments: 10

May 2024
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  

Calendar Calendar


Clarification of Modifiers to Missile Fire

3 posters

Go down

Clarification of Modifiers to Missile  Fire Empty Clarification of Modifiers to Missile Fire

Post by AncientWarrior Mon Jun 09, 2014 12:14 pm

Hi,

I was reviewing an assembled QRS when I stumbled across this modifier:

minus 1d6 for any troops firing at short range or less

And I wondered, why would missile troops be penalized for firing a short range or less? Is this an error on my part - perhaps something lost in transcription?

Thanks.

Chris

AncientWarrior
VBU 2
VBU 2

Posts : 76
Reputation : 3
Join date : 2014-06-09
Age : 59
Location : USA - Midwest region

Back to top Go down

Clarification of Modifiers to Missile  Fire Empty Re: Clarification of Modifiers to Missile Fire

Post by Aurelius Mon Jun 09, 2014 1:21 pm

I guess this is a note that has become detached from its context. My own QRS has: "-2 when firing at S, CL and ART. If S or CL are firing at other S or CL, or any troops firing at short range or less then the penalty is only -1"

Perhaps the QRS needs to be re-phrased, but it only applies to shooting at S, CL or Art.

Hope this helps...

TD

Aurelius
VBU 3
VBU 3

Posts : 246
Reputation : 3
Join date : 2014-05-19

Back to top Go down

Clarification of Modifiers to Missile  Fire Empty Re: Clarification of Modifiers to Missile Fire

Post by Gaius Cassius Mon Jun 09, 2014 3:27 pm

AW, can you be more specific about the modifier in question. Is with respect to the Cohesion Test or missile fire? In taking the CT there are modifiers for missile fire that reduce in the impact of damage, the idea being that melee is the baseline for unit cohesiveness and combat effectiveness. The CT modifier for long and extreme range fire is +2.
Gaius Cassius
Gaius Cassius
VBU 7 h.c.
VBU 7 h.c.

Posts : 1243
Reputation : 43
Join date : 2014-05-20
Location : Guelph, Ontario, Canada

Back to top Go down

Clarification of Modifiers to Missile  Fire Empty Re: Clarification of Modifiers to Missile Fire

Post by AncientWarrior Mon Jun 09, 2014 9:08 pm

Aurelius -
Thanks for reply. Double-checked the QRS and my assembly of it as a play-aide (I use larger type so I can see it!) and it does appear that I mistakenly truncated the modifier line. Ooops.



AncientWarrior
VBU 2
VBU 2

Posts : 76
Reputation : 3
Join date : 2014-06-09
Age : 59
Location : USA - Midwest region

Back to top Go down

Clarification of Modifiers to Missile  Fire Empty Re: Clarification of Modifiers to Missile Fire

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum