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Loss of a commander question EmptyToday at 12:45 am by Tartty

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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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Loss of a commander question

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Loss of a commander question Empty Loss of a commander question

Post by stecal Wed Mar 16, 2016 3:31 am

We have never been able to figure out what this modifier means:

" - sum of the other Commander's leaderships"

who's "other" commanders? Yours? just enemy commanders?, all of them on the table or just the ones in that combat?

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Loss of a commander question Empty Re: Loss of a commander question

Post by starkadder Wed Mar 16, 2016 5:54 am

Your other commanders wherever they are.

You could have three commands: an expert, a fair and a poor. Let's say you lose the poor and have to test. The expert is three, the fair is two so take off five (5).
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Post by stecal Thu Mar 17, 2016 7:11 pm

Thanks.

any idea of what the reasoning is for those modifiers?

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Loss of a commander question Empty Re: Loss of a commander question

Post by Gaius Cassius Thu Mar 17, 2016 8:43 pm

It has taken our group several years to get to like the Commander Loss Table but in the end we think it works well.

Here is my best guess at some of the rational.

1. Command Structure. Represents how direct and immediate the Commander has to act to get his unit to move and fight. Poor Command Structure means he is leading from the front. Good Command Structure means he is leading from the back. Less chance of getting killed.

2. Losses represent how severe the melee was.

3. Mounted makes him less likely to get caught up in a bad scrum.

4. Quality of the commander seems to reflect the importance of the Commander to the command and army.

The relationship between the Effect and number of Commanders isn't as obvious to me but it seems to work well.
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Loss of a commander question Empty Re: Loss of a commander question

Post by starkadder Fri Mar 18, 2016 12:27 am

That's a fair rationale, Gaius, particularly the link between 1 and 4.
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Loss of a commander question Empty Re: Loss of a commander question

Post by Cyrus The Adequate Fri Mar 18, 2016 5:49 pm

I've always thought the Command Structure modifier to represent how much support a Commander may have - ie does he have to do everything himself, or be seen to leading, or does he have a reliable staff and an army used to receiving and following transmitted orders,
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