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» Tournament rules and scenarios for Basic Impetus
MOVING AND SHOOTING EmptyYesterday at 3:07 pm by dadiepiombo

» Routing at the Same Time
MOVING AND SHOOTING EmptyYesterday at 3:03 pm by dadiepiombo

» Warfare 2024 at Farnborough Nov 16th 17th
MOVING AND SHOOTING EmptyFri Nov 15, 2024 8:12 pm by ejc

» My 15mm armies so far
MOVING AND SHOOTING EmptyFri Nov 15, 2024 8:04 pm by Tartty

» First game of King David.
MOVING AND SHOOTING EmptyFri Nov 15, 2024 12:57 pm by kreoseus

» House Rules - Impetus 2
MOVING AND SHOOTING EmptyThu Nov 14, 2024 10:32 pm by ejc

» B class warriors.
MOVING AND SHOOTING EmptyThu Nov 14, 2024 9:18 pm by ejc

» How Baroque deals with enclosed fields/ linear obstacles terrain ?
MOVING AND SHOOTING EmptyWed Nov 13, 2024 7:44 am by Captain.Darling

» Anyone playing King David
MOVING AND SHOOTING EmptySun Nov 10, 2024 8:28 am by kreoseus

Warfare 2024 at Farnborough Nov 16th 17th

Thu Nov 14, 2024 11:05 pm by ejc

Sorry for late notice anyone from forum welcome to join in on either day will …

Comments: 4

Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

Comments: 0

Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 10

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

Comments: 6

Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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MOVING AND SHOOTING

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MOVING AND SHOOTING Empty MOVING AND SHOOTING

Post by Dennis Maxentius Wed Feb 11, 2015 11:30 pm

We had a couple of games last night and one point came up in that I tried to clarify but after being talked down, I just gave up in frustration Rolling Eyes .   I will not ask any specific question (or I will be accused of asking the wrong question or confusing the issue) so I will just explain the circumstance and ask for opinions Neutral .

We had a FL unit interpenetrate another FL unit, then stop and shoot (taking off the appropriate dice for the movement), then after the shooting, declare a charge on the enemy unit that it just shot at.   Is this allowed?

Dennis
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MOVING AND SHOOTING Empty Re: MOVING AND SHOOTING

Post by Granicus Gaugamela Thu Feb 12, 2015 1:02 am

No.

As per 6.1 firing occurs before or after movement, not during movement. Once you fire after moving that is the end of that unit's activation. There can be no subsequent activation.

A unit may fire before ANY movement and pay a number of dice penalty equal to the moves they wish to try and make but that is entirely different to move-shoot-move.

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Post by Dennis Maxentius Thu Feb 12, 2015 2:03 am

Thank you. Finally a voice of reason. I was getting rather irritated trying to make a point but the problem I have is that certain players cannot take advice or criticism. Mad Rolling Eyes

Cheers,

Dennis Laughing Cool
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Post by starkadder Thu Feb 12, 2015 8:49 am

Well expressed, GG.
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MOVING AND SHOOTING Empty Re: MOVING AND SHOOTING

Post by Dennis Maxentius Thu Feb 12, 2015 8:52 am

Thanks again for the support guys.

Dennis
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