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Warfare 2024 at Farnborough Nov 16th 17th

Thu Nov 14, 2024 11:05 pm by ejc

Sorry for late notice anyone from forum welcome to join in on either day will …

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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Post by dadiepiombo Fri Jan 23, 2015 11:35 pm

Dark age and Crusades will be the next supplements.
Any other suggestion? Armies you want to play with Lords&Servants?
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Post by Pentaro Tue Jan 27, 2015 11:24 pm

Perry's plastic boxes seem to be really popular, so some late 15th century western lists would be nice. I'm painting some condottieri right now.

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Post by Neidhart Mon Apr 27, 2015 12:01 pm

Late 15cent early 16cent would be great but could also be made from the point system given at the end of the book. Also some Punic War and Chariot Wars would be nice. Maybe containing rules for elephants and chariots maybe plural is a bit over the top in case of elephants but having two elephants face a horde of velites seems fun to me.
Spartacus is on supplement I would really love to see but here two I think some extra rules for these can be easily made up.

Greek Legends or just broad Legends would be a great title.

A useful book for both S&R and L&S would be one dealing with extra weather, terrain, attrition and building rules. Lighting up those coastal villages at a stormy morning with your viking raiders, fighting during or after heavy rain against horse archers, ambushing Hussites during winter, Sharpe closing in on a french occupied village at night, freezing dragons are ambushed during winter by starving guerillas are some scenarios that spring to my mind.

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Post by dadiepiombo Mon Apr 27, 2015 12:58 pm

I'm gointo to release the book of scenarios, with 10 scenarios. This should be the first, so more can follow.

For the ancient I'm planning a different set, with some specific rules.
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Post by Greymouse Mon May 04, 2015 6:55 pm

dadiepiombo wrote:
For the ancient I'm planning a different set, with some specific rules.

Aww I was hoping for Mycenean Greek and other bronze age lists...

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Post by Vorlon1025 Tue Jul 21, 2015 7:57 pm

dadiepiombo wrote:Dark age and Crusades will be the next supplements.
Any other suggestion? Armies you want to play with Lords&Servants?

Hi,

I have just purchased a copy of these rules, plus the various add-ons and am impressed.

Armies I would like to see?

Early Dark Ages (Britain)

Saxon
Romano-British
Celtic-British
Irish
Picts

Eastern Rome (Byzantium)

Early Byzantine
Sassanid Persian
Arab
Goths
Franks

Later Dark Ages (Britain)

Anglo-Saxon
Viking
Welsh
Scottish
Irish

Early Crusade

Western Crusaders
Religious Orders
Syrians
Egyptians
Byzantines

Just a few ideas anyway :-)

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Post by Vorlon1025 Mon Oct 19, 2015 8:05 pm

Comnenian Byzantine 1071AD - 1204AD

0 to 1, Command Group; All with: AV 1/2/3; C=5; Mounted; Heavy Armour

1 Basileus, (LV4), Sword, Shield @48pts
1 Standard Bearer, (LV2), Army Banner, Sword, Shield @48pts
1 Musician, (LV2), Trumpet, Sword, Shield @40pts
3 Bodyguards, (LV2), Sword, Shield @38pts each

Unit may take Horse barding at +2pts per figure or Horse plate armour at +4pts per figure (all or none – must all take the same option)
The unit may take Lances at 3pts each – (all or none)
The unit may take Maces at 7pts each – (all or none)

These represent the Emperor’s Guards, and close family accompanying him. They must operate as a single Unit and may not detach figures.

In recognition of the Roman military heritage of the Byzantines the Basileus may be upgraded to Brilliant Officer for +5pts

0 to 1, Varangian Guard; All with; AV 1/2/3; C=5; Heavy Armour, Ferocious

1, Akolouthos, (LV3), Danish Axe, Sword, Shield @ 49pts
1, Standard Bearer, (LV2), Unit Banner, Danish Axe, Sword, Shield @49pts
6 to 20 Guardsmen, (LV1), Danish Axe, Sword, Shield @32pts each

May only be taken if the Basileus is present, may form Shieldwall, Danish Axe is a Two-Handed Weapon

0 to 2, Tagmatic Kavallaroi; All with: AV 1/2/3; C=4; Mounted; Light Armour

1, Officer, (LV2), Lance, Sword, Shield @36pts
1, Standard Bearer, (LV1), Unit Banner, Lance, Sword, Shield @36pts
4 to 12, Kavallaroi, Lance, Sword, Shield @24pts each

0 to 2, Thematic Kavallaroi; All with: AV 1/2/3; C=3; Mounted; Unarmoured

1, Officer, (LV2), Lance, Sword, Shield @31pts
1, Standard Bearer, (LV1), Unit Banner, Lance, Sword, Shield @31pts
4 to 12, Kavallaroi, Lance, Sword, Shield @19pts each

1 to 3, Turkopouloi; All with AV 1/2/3; C=4; Mounted, Unarmoured, Skirmishers, Parthian Shot

1, Officer, (LV2), Bow, Sword, Shield @42pts
4 to 12, Turkopouloi, Bow, Sword, Shield @30pts each


0 to 1, Tagmatic Skutatoi; All with AV 1/2/3; C=4; Light Armour

1, Officer, (LV2); Long Spear, Sword, Shield @31pts
1, Standard Bearer; (LV1), Unit Banner, Long Spear, Sword, Shield @31pts
6 to 20, Skutatoi, Long Spear, Sword, Shield @19pts each

Up to 1/3 of Unit may exchange Long Spear for Bow (free), figures not equipped with a bow may take javelins at +1pt per figure.


0 to 3, Thematic Skutatoi; All with AV 2/2/3; C=3; Unarmoured

1, Officer, (LV2); Long Spear, Shield @19pts
1, Standard Bearer; (LV1), Unit Banner, Long Spear, Shield @19pts
6 to 20, Skutatoi, Long Spear, Shield @9pts each

Any figure may take Sword at +3pts or Dagger at +1pt

Up to 1/3 of Unit may exchange Long Spear for Bow (free), figures not equipped with a bow may take javelins at +1pt per figure.


1 to 4, Psiloi; All with AV1/2/3, C=3; Skirmishers, Unarmoured, Terrain

1, Officer, (LV1) @19pts
6 to 20, Psiloi @ 14pts each

Any figure may take Sword at +3pts or Dagger at +1pt

Each unit must either take; Bow at +3pts, or Sling at +3pts, or Javelins and Shield at +3pts per figure (All or none – cannot mix weapons within a unit).

One unit may take Light Crossbows (Solenarion) at +3pts per figure

One unit may take Long Spears, Javelins, Light Armour and Shield and upgrade to C=4 at +11pts per figure (Peltastoi/Marines)

Mercenaries & Allies

0 to 1 Latinikoi Knights; All with AV1/2/3; C=5; Mounted, Heavy Armour

1 Noble (LV3), Lance, Sword, Shield @46pts
1 Standard Bearer (LV2), Unit Banner, Lance, Sword, Shield @46pts
4 to 12 Milites (LV2), Lance, Sword, Shield @41pts each

0 to 2 Latinikoi Sergeants; All with AV 1/2/3; C=4; Light Armour

1 Leader (LV2), Long Spear, Sword, Shield @31pts
1 Standard Bearer (LV1), Unit banner, Long Spear, Sword, Shield @31pts
6 to 20 Sergeants with Long Spear, Sword, Shield @19pts each

Up to half the unit (but not Leader or Standard Bearer) may exchange Long Spear and Shield for Light Crossbow (free)

Any figures with Long Spear may upgrade Light Armour to Heavy Armour +2pts (all or none)

0 to 2 Auxiliary Horse Archers; All with AV 1/2/3; C=3; Mounted, Skirmishers, Parthian Shot, Unarmoured

1 Leader (LV1), Bow, Sword @32pts
4 to 12 Cavalrymen, Bow, Sword @25pts each

Any figures may add Shield at +2pts, and/or Javelins at 1pt


Last edited by Vorlon1025 on Sat Oct 24, 2015 10:06 pm; edited 6 times in total (Reason for editing : Points added and list amended)

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Post by dadiepiombo Tue Oct 20, 2015 7:11 am

Sounds very interesting, good job!
Probably Skirmisher could have 1/2/3, even if not well trained they are skirmishers so flexible.

Then I tend to standardize the number of troops within a Unit. So Mounted troops are 4 to 12 etc
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Post by Vorlon1025 Tue Oct 20, 2015 7:53 am

dadiepiombo wrote:Sounds very interesting, good job!
Probably Skirmisher could have 1/2/3, even if not well trained they are skirmishers so flexible.

Then I tend to standardize the number of troops within a Unit. So Mounted troops are 4 to 12 etc

Yes - I agree - the skirmishers "should" probably be a bit better Smile

Unit sizes - so 4 -12 for mounted, 6-20 for infantry?

Just working on Crusader & Saracen Lists at the moment Wink

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Post by Vorlon1025 Wed Oct 21, 2015 11:37 am

The First Crusade 1096AD - 1100AD

OK, here's a go at a First Crusade List - fairly specific (and short) time-frame for this!

0 to 1, Command Group; All with: AV 1/2/3; C=5; Mounted; Heavy Armour

1 Lord, (LV 4), Sword, Shield @48pts
0 to 1 Standard Bearer, (LV2), Unit Banner, Sword, Shield @43pts
0 to 1 Musician, (LV2), Trumpet, Sword, Shield @40pts
0 to 3 Nobles, (LV2), Sword, Shield @38pts each

Figures may take Lances at 3pts each.

Figures may take a mace at 7pts either in addition to the sword or the sword can be removed at -5pts each.

These represent the Lord’s own personal retinue; the Unit may be upgraded to Household status (all or none) at 7pts per figure.

The Lord may be upgraded to either Stubborn (+20pts) or Confident (+30pts)

1 to 3*, Milites; All with; AV 1/2/3; C=5; Mounted, Heavy Armour

1, Noble (LV3), Sword, Shield @43pts
1, Standard Bearer, (LV2), Unit Banner, Sword, Shield @43pts
4 to 12 Milites (LV2), Sword, Shield @38pts each

Figures may take Lances at 3pts each.

Figures may take a mace at 7pts either in addition to the sword or the sword can be removed at -5pts each.

*If all THREE units of Milities are taken – the largest (or equal largest) unit MUST be (all) DISMOUNTED at -5pts per figure. If Lances have been taken these are counted as Long Spears, if Maces have been taken, these can be replaced with Two-Handed Axes at an additional +1pt per figure.

(This represents the fact that during the First Crusade there was a considerable shortage of mounts - compared to available riders)

0 to 3, Feudal Spearmen; All with: AV 1/2/3; C= 3; Unarmoured

1, Sergeant, (LV1), Sword, Long Spear, Shield @21pts
1, Standard Bearer, Unit Banner, Long Spear, Shield @16pts
6 to 20 Foot, Long Spear, Shield @11pts each

Any figure can be given a Sword at 3pts or a Dagger at 1pt each
Any figure can be given Light Armour at 2pts each


0 to 3, Feudal Skirmishers; All with 1/2/3; C=2, Skirmishers, Unarmoured

1, Sergeant, (LV1), Sword, Javelins, Shield @22pts
6 to 20 Foot, Javelins, Shield @12pts each

Sergeant acts as a skirmisher
Any figure can be given a Sword at 3pts or a Dagger at 1pt
Any unit may replace Javelins with Bow or Sling at 2pts each (all or none)

0 to 1, Feudal Crossbowmen; All with 1/2/3; C=3; Unarmoured

1, Sergeant, (LV1), Sword, Light Crossbow @19pts
6 to 20 Foot, Light Crossbow @9pts each

Any figure can be given a Sword at 3pts or a Dagger at 1pt each
Any figure can be given Light Armour at 2pts each


Byzantine Escorts

0 to 1, Turkopouloi; All with AV 1/2/3; C=4; Mounted, Unarmoured, Skirmishers, Parthian Shot

1, Noble (LV3), Bow, Sword, Shield @32pts
4 to 12, Turkopouloi, Bow, Sword, Shield @30pts each

May take Javelins at +1pt each (all or none)

(Generously provided by the Emperor Alexius to “escort” the Crusaders through Byzantine lands; they seem to have spent much of the journey rounding up stray and unruly Crusaders at sword point and having their advice on fighting the Turks completely ignored….)

Pilgrims - Compulsory

1 Unit; All with AV 2/4/4; C=2; Unarmoured, Fanatics

Peter the Hermit, (LV3), Improvised Weapon @18pts
Standard Bearer, (LV1), Army Banner (Lance of Antioch), Improvised Weapon @18pts
6 to 30 Pilgrims, Improvised Weapons @3pts each

Up to 1/2 of Unit may exchange Improvised Weapons for Short Spears (free)
Up to 1/2 of Unit may exchange Improvised Weapons for Javelins (free)

Any figure may take a Shield at +2pts or a Dagger at +1pt

Unit includes 1 Baggage Cart for every 6 Figures (rounding down) which can be used as cover and field fortification.

Being just 30 years after Hastings it borrows quite heavily from the Norman List - but hopefully with enough variation to make it "fun"??


Last edited by Vorlon1025 on Fri Oct 23, 2015 7:41 am; edited 4 times in total

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Post by Vorlon1025 Wed Oct 21, 2015 2:11 pm

Kingdom of Jerusalem List  1100AD - 1187AD

0 to 1, Command Group; All with: AV 1/2/3; C=5; Mounted; Heavy Armour

1 King/Prince, (LV 4), Sword, Shield @48pts
0 to 1 Standard Bearer, (LV2), Army Banner, Sword, Shield @48pts
0 to 1 Musician, (LV2), Trumpet, Sword, Shield @40pts
0 to 3 Nobles, (LV2), Sword, Shield @38pts each

Figures may take Lances at 3pts each.

Figures may take a Mace at 7pts either in addition to the sword or the sword can be removed at -5pts each.

These represent the King/Prince’s own personal retinue; the Unit may be upgraded to Household status (all or none) at 7pts per figure.

The King/Prince may be upgraded to either Stubborn (+20pts) or Confident (+30pts). If Baldwin IV is taken (The Leper King) he may in addition be upgraded to Brilliant Officer (+5pts)

1 to 3, Milites; All with; AV 1/2/3; C=5; Mounted, Heavy Armour

1, Noble (LV3), Sword, Shield @43pts
1, Standard Bearer, (LV2), Unit Banner, Sword, Shield @43pts
4 to 12 Milites (LV2), Sword, Shield @38pts

Figures may take Lances at 3pts each.

Figures may take a Mace at 7pts either in addition to the sword or the sword can be removed at -5pts each.

One Unit may be upgraded to a Military Order contingent – all figures are upgraded to Ferocious/Feared at +3pts per figure.

(Mounted Sergeants seem to have been equipped similarly to Knights and drawn up in battle with them rather than separately so are considered as included in the above)

0 to 4, Foot Sergeants; All with: AV 1/2/3; C= 4; Light Armour

1, Sergeant, (LV1), Sword, Long Spear, Shield @26pts
1, Standard Bearer, Unit Banner, Long Spear, Shield, @21pts
6 to 20 Foot, Long Spear, Shield, @16pts each

Any figure can be given a Sword at 3pts or a Dagger at 1pt each
Up to half the unit may exchange Long Spears for Light Crossbow (no pts change)

One Unit may be upgraded to a Military Order contingent – all figures are upgraded to Veteran at 4pts per figure.

0 to 2, Turcopoles; All with AV 1/2/3; C=2; Mounted, Unarmoured, Skirmishers, Parthian Shot

1, Sergeant (LV1), Sword, Bow @30pts
4 to 12, Turcopoles, Bow @20pts each

Sergeant acts as a skirmisher
Any figure can be given a Sword at 3pts and/or a Short Spear at 1pt and/or a Dagger at 1pt and/or a Shield at 2pts and/or Javelins at 1pt

One Unit may be upgraded to a Military Order contingent – all figures are upgraded to C=3 at +2pts per figure (all or none).

Allies

0 to 1, Allied Cavalry; All with 1/2/3; C=4, Mounted, Light Armour, Terrain

1, Chieftain, (LV2), Sword, Short Spear, Javelins, Shield @38pts
1, Standard Bearer, Unit Banner, Short Spear, Javelins, Shield @28pts
4 to 12 Cavalry, Short Spear, Javelins, Shield @23pts each

Any figure can be given a Sword at 3pts or a Dagger at 1pt


0 to 2, Allied Infantry; All with 1/2/3; C=3, Skirmishers, Unarmoured, Terrain

1, Chieftain, (LV1), Sword, Javelins, Shield @27pts
6 to 20 Foot, Javelins, Shield @17pts each

Chieftain acts as a skirmisher
Any figure can be given a Sword at 3pts and/or a Short Spear at 1pt and/or a Dagger at 1pt
1 unit may replace Javelins with Bow at +2pts each (all or none)

These represent the various indigenous Christian peoples such as Armenians, Maronite Christians etc.



Last edited by Vorlon1025 on Fri Oct 23, 2015 7:37 am; edited 2 times in total (Reason for editing : Points)

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Post by Vorlon1025 Thu Oct 22, 2015 8:23 am

Holy Land - Saracens - 1096AD-1291AD.

It is pretty "generic" to say the least, but I'm not a great fan of the Army Lists being too prescriptive (you may have noticed!)

0 to 1, Command Group; All with: AV 1/2/3; C=5; Mounted; Light Armour, Household

1 Grand Vizier, (LV 4), Bow, Sword, Shield @56pts
1 Standard Bearer, (LV2), Army Banner, Bow, Sword, Shield @56pts
1 Musician, (LV2), Trumpet/Drum, Bow, Sword, Shield @48pts
3 Royal Mamluks, (LV2), Bow, Sword, Shield @46pts each

The unit may take Horse barding @2pts per figure (all or none).
The unit may take Lances at 3pts per figure (all or none).
The unit may take Maces at 7pts per figure (all or none).

These represent the Royal Guards. They must operate as a single Unit and may not detach figures.

0 to 1, Emir’s Mamluks; All with; AV 1/2/3; C=5; Mounted, Light Armour

1, Emir, (LV3), Bow, Sword, Shield @44pts
1, Standard Bearer, (LV2), Unit Banner, Bow, Sword, Shield @44pts
4 to 12 Mamluks, (LV1), Bow, Sword, Shield @34pts each

The unit may take Horse barding at 2pts per figure (all or none).
The unit may take Lances at 3pts per figure (all or none).
The unit may take Maces at 7pts per figure (all or none).


1 to 3, Ascaris; All with: AV 1/2/3; C=4; Mounted; Light Armour

1, Leader, (LV2), Lance, Sword, Shield @36pts
1, Standard Bearer, (LV1), Unit Banner, Lance, Sword, Shield @36pts
4 to 12, Ascaris, Lance, Sword, Shield @24pts each

Any unit may take Javelins at 1pt each (all or none).


1 to 4, Bedouin; All with AV 1/2/3; C=2; Mounted, Unarmoured, Skirmishers

1, Leader, (LV1), Sword, Javelins @25pts
4 to 12, Bedouin, Javelins @15pts each

Any figure may take Short Spears at 1pt each.
Any figure may take Shields at 2pts each.
Any figure may take either a Sword (+3pts) or a Dagger (+1pt).


0 to 3, Arab Spearmen; All with AV 2/2/3; C=3; Unarmoured

1, Leader, (LV1), Sword, Long Spear, Shield @19pts
1, Standard Bearer, Unit Banner, Long Spear, Shield @14pts
6 to 20, Spearmen, Long Spear, Shield @9pts each

Up to half the unit may replace their Long Spears with Bows (free)
Any figure may take either a Sword (+3pts) or a Dagger (+1pt)

Special Units

0 to 1 Turcomans; All with AV 1/2/3; C=3; Mounted, Unarmoured, Skirmishers, Parthian Shot

1, Leader, (LV2), Sword, Bow @37pts
4 to 12, Tribesmen, Bow @22pts

The unit may take Short Spears at 1pt per figure (all or none).
The unit may take Javelins at 1pt per figure (all or none).
The unit may take Shields at 2pts per figure (all or none).
Any figure may take either a Sword (+3pts) or a Dagger (+1pt)

0 to 1 Sudanese Ghulams; All with AV 1/2/3; C=5, Unarmoured, Ferocious, Fanatic

1, Leader, (LV2), Sword, Short Spear, Shield @35pts
1, Standard Bearer, (LV1), Unit Banner, Sword, Short Spear, Shield @35pts
6 to 20 Sudanese, Short Spear, Shield @20pts each

Up to half the unit may replace Short Spears and Shields with Bow (free)
Any figure with Short Spear and Shield may take Javelins (+1pt) per figure
Any figure may take either a Sword (+3pts) per figure, or a Dagger (+1pt) per figure

If the Grand Vizier is taken then the entire unit may replace Short Spear and Shield with Two-Handed Axe, Dagger, no further options (e.g. bows) may be taken (Vizier's Guard).


Last edited by Vorlon1025 on Sat Oct 24, 2015 10:19 pm; edited 2 times in total (Reason for editing : Typos)

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Post by Vorlon1025 Thu Oct 22, 2015 8:50 am

Sultanate of Rum 1071AD - 1291AD

These are the guys the First Crusade had to fight their way through and were a perpetual threat to the northern Crusader States and the Byzantines until their final collapse.

0 to 1, Command Group; All with: AV 1/2/3; C=5; Mounted; Light Armour, Household, Terrain

1 Sultan, (LV 4), Bow, Sword, Shield @59pts
1 Standard Bearer, (LV2), Army Banner, Bow, Sword, Shield @59pts
1 Musician, (LV2), Trumpet/Drum, Bow, Sword, Shield @51pts
3 Ghulams, (LV2), Bow, Sword, Shield @ 49pts each

The unit may take Horse barding at +2pts per figure (all or none).
The unit may take Lances at 3pts per figure (all or none).
The unit may take Javelins at 1pt per figure (all or none).

These represent the Elite Guards. They must operate as a single Unit and may not detach figures.

1 to 2, Ghulams; All with; AV 1/2/3; C=5; Mounted, Light Armour, Terrain

1, Noble, (LV3), Bow, Sword, Shield @47pts
1, Standard Bearer, (LV2), Unit Banner, Bow, Sword, Shield @47pts
4 to 12 Ghulams, (LV1), Bow, Sword, Shield @37pts each

The unit may take Horse barding at +2pts per figure (all or none).
The unit may take Lances at 3pts per figure (all or none).
The unit may take Javelins at 1pt per figure (all or none).

3 to 8, Turks; All with AV 1/2/3; C=3; Mounted, Unarmoured, Skirmishers, Parthian Shot, Terrain

1, Leader, (LV1), Sword, Bow @35pts
4 to 12, Turks, Bow @25pts each

Any unit may take Short Spears at +1pt per figure (all or none).
Any unit may take Shields at +2pts per figure (all or none).
Any unit may take Javelins at +1pt per figure (all or none.
Any figure may take either a Sword (+3pts) or a Dagger (+1pt)

Special Units

1 Encampment; All with AV 2/4/4; C=2; Unarmoured

6 to 30 Turkish Soldiers & Civilians, Short Spear @1pt each

Any figure may take a Shield at +2pts
Any figure may take a Javelin at +1pt
Any figure may take a Dagger at +1pt

Up to half the unit may take a bow at +3pts per figure

Unit includes 1 Baggage Cart for every 6 Figures (rounding down) which can be used as cover and field fortification.

This is an army that with a large table can (literally) run rings around its opponents. However they are nomads, the compulsory “Encampment” contains all the Tribes wealth, women & horses – losing any part of it is an automatic “lose the battle” moment.


Last edited by Vorlon1025 on Sat Oct 24, 2015 10:26 pm; edited 2 times in total

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Post by Vorlon1025 Thu Oct 22, 2015 9:14 am

Kingdom of Acre 1087AD-1291AD

This represents the last Crusader presence on the mainland in Palestine. It covers the (famous) Third Crusade - and the (infamous) Fourth Crusade.

It is very similar to the earlier lists but even heavier armours are now becoming available as well as heavier crossbows. Unfortunately the survival of the Crusader States would need more than an arms race - and probably the single act that did most to ensure the eventual destruction of the Crusader States was the Crusaders themselves destroying Byzantium in 1204AD.

0 to 1, Command Group; All with: AV 1/2/3; C=5; Mounted; Partial Plate

1 King/Prince, (LV 4), Sword, Shield @50pts
0 to 1 Standard Bearer, (LV2), Army Banner, Sword, Shield @50pts
0 to 1 Musician, (LV2), Trumpet, Sword, Shield @42pts
0 to 3 Nobles, (LV2), Sword, Shield @40pts each

Figures may take Lances at 3pts per figure

Figures may take a Mace at 7pts per figure, either in addition to the sword or the sword can be removed at -5pts per figure.

These represent the King/Prince’s own personal retinue; the Unit may be upgraded to Household status (all or none) at 7pts per figure.

The King/Prince may be upgraded to either Stubborn (+20pts) or Confident (+30pts).

If Richard the Lionheart is taken he may in addition be upgraded to Brilliant Officer (+5pts) and the King plus retinue may dismount (-5pts) and take Two-Handed Axes at 8pts per figure.

1 to 3, Milites; All with; AV 1/2/3; C=5; Mounted, Partial Plate

1, Noble (LV3), Sword, Shield @45pts
1, Standard Bearer, (LV2), Unit Banner, Sword, Shield @45pts
4 to 12 Milites (LV2), Sword, Shield @40pts each

Figures may take Lances at 3pts each.

Figures may take a Mace at 7pts per figure, either in addition to the sword or the sword can be removed at -5pts per figure.

One Unit may be upgraded to a Military Order contingent – all figures are upgraded to Ferocious/Feared at +3pts per figure.


0 to 4, Foot Sergeants; All with: AV 1/2/3; C= 4; Light Armour

1, Sergeant, (LV1), Sword, Long Spear, Shield @26pts
1, Standard Bearer, Unit Banner, Long Spear, Shield @21pts
6 to 20 Foot, Long Spear, Shield @16pts each

Any figure can be upgraded to Heavy Armour +2pts each
Any figure can be given a Sword at 3pts or a Dagger at 1pt each
Up to half the unit may exchange Long Spears for Light Crossbow (free)
Up to half the unit may exchange Long Spears AND Shield for Heavy Crossbow -1pt per figure
One Unit may be upgraded to a Military Order contingent – all figures are upgraded to Veteran at +4pts per figure.

0 to 2 Turcopoles; All with AV 1/2/3; C=2; Mounted, Unarmoured, Skirmishers, Parthian Shot

1, Sergeant (LV1), Sword, Bow @30pts
4 to 12, Turcopoles, Bow @20pts each

Sergeant acts as a skirmisher
Any figure can be given a Sword at 3pts and/or a Short Spear at 1pt and/or a Dagger at 1pt and/or a Shield at 2pts and/or Javelins at 1pt (per figure)

One Unit may be upgraded to a Military Order contingent – all figures are upgraded to C=3 at +2pts per figure.

Allies

0 to 1 Allied Cavalry; All with 1/2/3; C=4, Mounted, Light Armour, Terrain

1, Chieftain, (LV2), Sword, Short Spear, Javelins, Shield @33pts
1, Standard Bearer, (LV1), Unit Banner, Sword, Short Spear, Javelins, Shield @33pts
4 to 12 Cavalry, Short Spear, Javelins, Shield at 20pts each

Any figure can be given a Sword at 3pts or a Dagger at 1pt each


0 to 2 Allied Infantry; All with 1/2/3; C=3, Skirmishers, Unarmoured, Terrain

1, Leader, (LV1), Sword, Javelins, Shield @27pts
6 to 20 Foot, Javelins, Shield @17pts each

Leader acts as a skirmisher
Any figure can be given a Sword at 3pts and/or a Short Spear at 1pt and/or a Dagger at 1pt
1 unit may replace Javelins with Bow at 2pts per figure (all or none)

These represent the various indigenous Christian peoples such as Armenians, Maronite Christians etc.

0 to 1 Venetian/Genoese Marines; All with AV1/2/3, C=4; Light Armour

1, Officer, (LV2); Sword, Shield @28pts
6 to 20, Marines, Sword, Shield @16pts

Any figure may take: Bow (+3pts) or Short Spear & Javelins (+2pts)

Vorlon1025
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VBU 2

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