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Salute 2024 Battle of Pharslus 48BC

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Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

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This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Sorry for short notice we are putting on the above scenario on Saturday 11th …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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Revisiting Basic Impetus?

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Revisiting Basic Impetus? Empty Revisiting Basic Impetus?

Post by tico Thu Feb 05, 2015 11:46 am

Perhaps at the time when (or even before) Impetus 2 arrives it would be good idea to revisit Basic Impetus and simplify few concepts of the main rulebook?

First coming to mind is CL evasion, and perhaps dispersion of S?

Not that those could not be addressed without official Basic Impetus 2. However, BI is excellent gateway to Impetus, and being free ruleset to test the game out it is greatly appreciated.
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Post by jorneto Thu Feb 05, 2015 2:12 pm

The following links are for a Basic Impetus version based on Full Impetus “V1.5, 2014” and its reference sheet. Differences from the original Basic rules are highlighted in red.
New rules are evasion and a basic 2nd move. Other rules like interpenetration follow the standard rules as do all modifiers (no longer the need to remember two sets of factors).

https://dl.dropboxusercontent.com/u/44026621/BI_V1.5.docx

https://dl.dropboxusercontent.com/u/44026621/BI_QRS_V1.5.docx


Comments are welcomed

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Post by tico Thu Feb 05, 2015 3:08 pm

Well, that was fast. By quick glance this seems to address pretty much all the concerns I have heard around BI.

Thanks!
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Post by 1ngram Fri Feb 06, 2015 1:29 pm

First impressions are that this is a most commendable updating of Basic Impetus.  Impressive!

Personally I wouldn't have more that one movement phase but apart from that my only comment would be on the Evasion rules.  It should be possible for a unit which declares a charge and has the enemy unit(s) in front of it choose to evade, if a further enemy unit is now revealed beyond its normal movement, to either halt after its normal movement or to dice for additional movement in an attempt to make contact with that revealed enemy unit.  As it stands the rules seem to say it has to halt after its normal movement(?)

The only other comment I have so far is that (IMHO) units of Sk or CL with no impetus value should always evade.

I look forward to trying out these rules in our Ancient Campaign - even if my horse archers seem to have it tougher.

Very impressive - and much needed! Remember to put the links on TMP.


Last edited by 1ngram on Fri Feb 06, 2015 1:34 pm; edited 1 time in total (Reason for editing : addition)

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Post by jorneto Sun Feb 08, 2015 10:52 pm

Thank you.
It was annoying to have different values for the same modifier or to have a slightly different rule for the same action depending on wether it was the basic or the full system.

It was also difficult to explain to potentially new players.

And to put it on version V1.6/2015, it needs only the addition of supported flanks and the removal of the warband depth bonus vs foot.

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Post by dadiepiombo Thu Feb 19, 2015 5:13 pm

Though Basic Impetus is for free this doesn't mean that is not a copyrighted work and that everybody can publish its own version. Above all if adding rules from full system.

I'm aware that this was made with the best intentions, but it would be fair to ask the author first.

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Post by jorneto Thu Feb 19, 2015 6:20 pm

You're right, of course.
Eagerness made me overlook those matters. My full apologies to you.
I will also remove the files from the shared area.

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Post by 1ngram Fri Feb 20, 2015 8:40 pm

Lorenzo, please give him permission to post the revised rules for Basic Impetus where everyone can get hold of them. After all, he is merely upgrading them to be more compatible with the full set. It would be a crying shame if this improved version were to be "lost".

In fact can I suggest that this revised version be added to the version available on the Impetus Website so that newcomers to BI and Impetus in general can avail themselves of both versions?

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Post by tico Sat Feb 21, 2015 10:04 am

I am inclined to think that perhaps if the changes are submitted to Lorenzo for review, he could then publish new official version of Basic Impetus with the changes that he sees fit and with all the respect to copyright.

I do think that BI - and Impetus - would benefit little update of BI.
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Post by 1ngram Fri Mar 06, 2015 11:25 am

Lorenzo, are you going to respond to this query at some point? It would be a pity if new (and other) players were denied an updated BI even if you intend doing this yourself sometime in the future.

My hope would be that you would allow Jorneto to make his work available to us all.

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Post by dadiepiombo Fri Mar 06, 2015 1:33 pm

sorry, missed this post.

I am in contact with Jorneto to make an official 1.5 version.
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Post by Bluebear Thu Mar 19, 2015 11:33 am

Personally, while adding some sort of EVADE rule to Basic Impetus is definitely needed, I would be wary of adding a "second move" or other full "Impetus" rules.

Let "Basic" remain as a potential "gateway" into the full game by leaving a lot of things remaining there . . . so that we can say that while Basic Impetus is great, there is so much more in Impetus proper.


-- Jeff

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Post by 1ngram Thu Mar 19, 2015 12:18 pm

I agree. Adding evasion, tidying up the 15mm/28mm base width anomaly, and altering the plusses and minusses to conform to the main set of rules would do the trick.

Maybe adding a simple countercharge rule as in Basic Baroque - this would certainly silence the critics of BI here who ridicule the fact that the impetus bonuses only go to the phasing player.

New Army lists if possible conforming to the unit types/strengths in the Extra Impetus booklets set out in such a way that armies of 35 or 50 or more VB can be fielded derived directly from EI booklets. Or even just a formula for doing so.

We have toyed with charging an extra point for units with VB of 6 or more so that such a unit costs 6+1=7 VB points, a unit of VB=7 costs 8 etc. These guys are just soooo powerful. Just a thought.

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Post by dadiepiombo Thu Mar 19, 2015 1:28 pm

Basic Impetus 1.5 will include evasion and some other rules, not necessary taken from Impetus.
Countercharge is too complex and I want to avoid any reaction/opportunity action apart from evasion.

The lists will be revised and I'm working to a specifi point system.
I plan to add a cover, an improved layout and include at least 100 lists in the pdf, with more to come maybe with a Campaign system booklet.

I am also considering to put a small cost (2.99 US) for the support of the project. In this way BI will have the dignity of a more official set by Dadi&Piombo.

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