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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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Loss Of Commanders in Melee

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Post by ejc Wed Feb 16, 2022 11:44 pm

7.9 3rd para 'With a result of 5 the leader is lost without further consequences, with a 6 is lost and each Unit under his control (including those in melee) must take a Discipline test. In case of failure the unit is Disordered. If unit already disordered it immediately takes a loss'.

In this weeks game my general died on a 2nd 6 so DT needed to be taken for each of my units. The majority view was that if any units were already disordered they didn't need a DT as the rules say 'if already disordered it immediately takes a loss'. I argued that that only applied if a disordered unit fails its DT as rules state 'each unit under his control takes a DT'. I was out voted and all my disordered units took a loss without taking a DT. How do you all play this?????

Supplementary Questions re above:-
1/Assume only generic modifiers apply for the DT so all units except S a get -1 for outside command radius and that's it. So nothing extra for disorder etc.
2/If a disordered unit that is in melee takes loss from the DT which is sufficient to destroy it is that treated as if lost in melee so allowing its opponent to pursue?

We've had plenty of dead generals littering our battle fields over the years and had totally overlooked until now the need for a DT. Just goes to show regardless how mush you play we miss things.


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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by kenntak Thu Feb 17, 2022 6:49 am

It seems clear to me at least, that an already disordered unit would take a loss only if it failed the discipline test.
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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by Gaius Cassius Thu Feb 17, 2022 4:54 pm

We play it like the majority does in your group ejc. A disordered unit takes an immediate loss without roll. Otherwise, high VBU units are essentially immune from the effect.
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Post by ejc Thu Feb 17, 2022 5:38 pm

Not to sure what you mean Caius that units with high VBU essentially immune from the effect as the VBU doesn't affect the DT.

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Post by Gaius Cassius Fri Feb 18, 2022 12:26 am

Now that I think about I think we do it your way ejc.
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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by Zippee Fri Feb 18, 2022 9:01 am

We must be more conservative with our generals as this doesn't come up much but I'd certainly veer towards each unit making a DT for the effect.

Downside to that is that it consumes time.

Really think its one of those 'as long as both sides are playing it the same it doesn't matter' situations, and I can see arguments in favour of both approaches.
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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by jorneto Fri Feb 18, 2022 10:39 am

Very rare event, but we play it making a DT first.

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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by dadiepiombo Sun Feb 20, 2022 1:48 pm

ALL Units take the DT. If in good order and they fail, then they are disordered. If already in Disorder then they get one loss.
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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by ejc Mon Feb 21, 2022 11:48 pm

Thanks everybody for your input and Lorenzo confirming your views.
Zippee & Jorneto you say its a rare event is this because you rarely attach generals in melee? Unless our scenario prohibits generals attaching in melee we normally attach them and its not rare for some to die, maybe now that we will do DT will make us more reluctant to do so.
would be grateful for comments on my other two supplementary questions on my original post particularly as in our game the loss on one of my units in melee caused it to be routed so as in melee could its opponent pursue?

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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by jorneto Tue Feb 22, 2022 12:47 am

We play with generals almost always attached to units.
Note that you have to throw two sixes to force a DT for the command. Odds are slightly less than 3%.

For example in a recent game we had 3 generals testing for their lives and they all passed.

As for your other questions I would say yes to both.

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Post by ejc Tue Feb 22, 2022 9:44 am

Thanks Jorneto didn't pursue in our game will bear in mind for future could have made big difference in our game.
Yes we do roll 2 dice to kill general. Thanks

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Loss Of Commanders in Melee Empty Re: Loss Of Commanders in Melee

Post by Gaius Cassius Tue Feb 22, 2022 3:16 pm

We normally play with attached leaders but not always. It depends. The chances are small for a leader death in 1/18 rolls and a 1/36 for a "spectacular death." The consequences are huge however. Not only do you lose your commander and the VD but when the command demoralizes it becomes essentially useless.
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