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Following on from our game at Colours 'magensia' our group is putting on the …

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Fri Oct 21, 2022 8:54 am by Atheling

Hi,

Going back quite a few years there used to be regular UK Impetus …

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Good to be back at shows. Thank you to those who came for a chat. Excellent …

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It was good to chat to so many people a bit surprised some people still using …

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trapped and can't retreat

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trapped and can't retreat Empty trapped and can't retreat

Post by Daschuk Sat Apr 10, 2021 7:48 pm

I was wondering what happens to figure that is surrounded in melee and only loses by 1 and can't retreat 5cm? Become exhausted or is removed or the other figures make way so it can retreat?

When a figure moves into or in a building is the AP in addition to what it costs to activate the figure or instead of? Eg: 1st activation of a figure costs 1AP and to move in the building is 2AP is it 2AP or 3AP?

What would be the modifier in melee be if 1 figure is higher up than the other say for example 2 figures fighting on a staircase? The one above gets 1 extra die to roll, the lower 1 gets a -1 to its "C" or treat like charging through a linear obstacle?

Thanks
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trapped and can't retreat Empty Re: trapped and can't retreat

Post by dadiepiombo Sun Apr 18, 2021 1:55 pm

1. The figure surrenders or is killed, anyway removed.


2. A figure with AV=1/2/3 enters the building and spends 1 pt. Note that he has to start close to an entrance, one action is spent just to enter. Then he moves inside, so spends 2 more actions (5 points in this case), for a total of 6 points (1+2+3).

3. the rules don't specify that case. I think that threating like a linear obstacle is the best way.


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