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The Sudan for Basic Battles
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The Sudan for Basic Battles
British colonial (The Sudan 1884-85)
British Foot 3xFT VBU=6, I=3, VD=3, Musket A, Veteran
Egyptian Foot 2xFT VBU=4, I=1, VD=2, Musket A, green
Sudanese Foot 2xFT VBU=4, I=2, VD=2, Musket A
Royal Artillery 1xArt VBU=1, I=0, VD=1, Art B, rifled
British Lancers 1xCL VBU=4, I=4, VD=2
or
British Hussars CL VBU=4, I=2, VD=2 carbine A
Options:
Exchange 1 Sudanese Foot with
Navy Gatling Gun Art VBU=1, I=0, VD=1, Art C Machine Gun
Option 2: exchange 1 British Foot for
Guards Camel Corps CL VBU=3 I=0 VD=3 veteran
Dismount as FT VBU=5, I=2, VD=3, Musket A, veteran
Option 3: exchange 1 Sudanese Foot with
Egyptian Cavalry 1xCL VBU=4, I=1, VD=2 carbines A
Option 4: Exchange all Egyptian & Sudanese foot with:
Indian Infantry 2xFT VBU=5, I=2, VD=2 Musket A
Bengal Lancers 1xCL VBU=4, I=4, VD=2
Option 5: exchange 1 Egyptian foot with 3 initiative rerolls
British Ace in the Hole:
Col. Fred Burnaby - Guards Camel Corps dismounts are VBU=6 & Elite
Egyptian Forces (Hicks, Baker, Gordon)
Egyptian Foot 3xFT VBU=4, I=1, VD=2, Musket A, green
Sudanese Foot 3xFT VBU=4, I=2, VD=2, Musket A
Artillery 1xArt VBU=1, I=0, VD=1, Art B, rifled
Egyptian Gendarmerie 2xCL VBU=4, I=1, VD=2 carbines A
Bashi Bazouks 2xCL VBU=3, I=1, VD=1, Musket B, green
can dismount as
Irregular Infantry S VBU=3, I=1, VD=1, Musket B, green
Bazingers or Askari 2xFL VBU=4, I=1 VD=1 Musket B, green
Option 1:
exchange 1 Gendarmerie & I Bashi Bazouk for:
Egyptian Cuirassier 1xCP VBU=6 I=2 VD=3
option for defensive fortifications
Mahdist
Ansar 2xFL VBU=5, I=3, VD=3, Various Weapons, Impetuous, Veteran
Hadenowa 2xFL VBU=4, I=4, VD=2, Various Weapons, Impetuous, Veteran
River Arabs 6xFL VBU=4, I=3, VD=2, Various Weapons, Impetuous
Skirmishers 1xS VBU=3, I=1, VD=1, Musket B
Ansar, Hadenowa & River Arabs can form Large Units. Ansar & Hadenowa can form Large Units with River Arabs.
option 1: trade all Hadenowa for
Jihadiya 2xFL VBU 5 I=2 VD=2 Musket B
Option 2: Exchange 1 Ansar for
Bagara Horse 1xCL VBU=4 I=3 VD=2 various weapons
Camel Riders 1xCL VBU=3 I=1 VD=1 various weapons or carbine A
May dismount as S VBU=3 I=1 VD=1 carbine A
Option 3: exchange both Ansar (may not be combined with option 1)
Hadenowa 2xFL VBU=4, I=4, VD=2, Various Weapons, Impetuous, Veteran
Skirmishers 2xS VBU=3, I=1, VD=1, Musket B
option for defensive fortifications
Option 4: exchange 2 River Arabs for
Bagara Horse 1xCL VBU=4 I=3 VD=2 various weapons
Skirmishers 1xS VBU=3, I=1, VD=1, Musket B
for laughs, exchange S for:
Captured Artillery ART VBU=1 I=0 VD=1 ART C, green
Ace in the Holes for Mahdist Forces:
Poisoned Wells - enemy troops are dehydrated. Immediately count 2 VD as lost
Camel Caravan - enemy army is burdened with a camel caravan or camp. A caravan base must be of rectangular shape and with each side being no more than 6H and not less than 2H. Baggage can be interpenetrated only by friendly troops.. It is fortified inside a zareba thorn barricade that counts all the usual rules for fortifications. A Baggage base has a VBU=1, I=0 VD=0, counts as VD=3 if lost.
British Foot 3xFT VBU=6, I=3, VD=3, Musket A, Veteran
Egyptian Foot 2xFT VBU=4, I=1, VD=2, Musket A, green
Sudanese Foot 2xFT VBU=4, I=2, VD=2, Musket A
Royal Artillery 1xArt VBU=1, I=0, VD=1, Art B, rifled
British Lancers 1xCL VBU=4, I=4, VD=2
or
British Hussars CL VBU=4, I=2, VD=2 carbine A
Options:
Exchange 1 Sudanese Foot with
Navy Gatling Gun Art VBU=1, I=0, VD=1, Art C Machine Gun
Option 2: exchange 1 British Foot for
Guards Camel Corps CL VBU=3 I=0 VD=3 veteran
Dismount as FT VBU=5, I=2, VD=3, Musket A, veteran
Option 3: exchange 1 Sudanese Foot with
Egyptian Cavalry 1xCL VBU=4, I=1, VD=2 carbines A
Option 4: Exchange all Egyptian & Sudanese foot with:
Indian Infantry 2xFT VBU=5, I=2, VD=2 Musket A
Bengal Lancers 1xCL VBU=4, I=4, VD=2
Option 5: exchange 1 Egyptian foot with 3 initiative rerolls
British Ace in the Hole:
Col. Fred Burnaby - Guards Camel Corps dismounts are VBU=6 & Elite
Egyptian Forces (Hicks, Baker, Gordon)
Egyptian Foot 3xFT VBU=4, I=1, VD=2, Musket A, green
Sudanese Foot 3xFT VBU=4, I=2, VD=2, Musket A
Artillery 1xArt VBU=1, I=0, VD=1, Art B, rifled
Egyptian Gendarmerie 2xCL VBU=4, I=1, VD=2 carbines A
Bashi Bazouks 2xCL VBU=3, I=1, VD=1, Musket B, green
can dismount as
Irregular Infantry S VBU=3, I=1, VD=1, Musket B, green
Bazingers or Askari 2xFL VBU=4, I=1 VD=1 Musket B, green
Option 1:
exchange 1 Gendarmerie & I Bashi Bazouk for:
Egyptian Cuirassier 1xCP VBU=6 I=2 VD=3
option for defensive fortifications
Mahdist
Ansar 2xFL VBU=5, I=3, VD=3, Various Weapons, Impetuous, Veteran
Hadenowa 2xFL VBU=4, I=4, VD=2, Various Weapons, Impetuous, Veteran
River Arabs 6xFL VBU=4, I=3, VD=2, Various Weapons, Impetuous
Skirmishers 1xS VBU=3, I=1, VD=1, Musket B
Ansar, Hadenowa & River Arabs can form Large Units. Ansar & Hadenowa can form Large Units with River Arabs.
option 1: trade all Hadenowa for
Jihadiya 2xFL VBU 5 I=2 VD=2 Musket B
Option 2: Exchange 1 Ansar for
Bagara Horse 1xCL VBU=4 I=3 VD=2 various weapons
Camel Riders 1xCL VBU=3 I=1 VD=1 various weapons or carbine A
May dismount as S VBU=3 I=1 VD=1 carbine A
Option 3: exchange both Ansar (may not be combined with option 1)
Hadenowa 2xFL VBU=4, I=4, VD=2, Various Weapons, Impetuous, Veteran
Skirmishers 2xS VBU=3, I=1, VD=1, Musket B
option for defensive fortifications
Option 4: exchange 2 River Arabs for
Bagara Horse 1xCL VBU=4 I=3 VD=2 various weapons
Skirmishers 1xS VBU=3, I=1, VD=1, Musket B
for laughs, exchange S for:
Captured Artillery ART VBU=1 I=0 VD=1 ART C, green
Ace in the Holes for Mahdist Forces:
Poisoned Wells - enemy troops are dehydrated. Immediately count 2 VD as lost
Camel Caravan - enemy army is burdened with a camel caravan or camp. A caravan base must be of rectangular shape and with each side being no more than 6H and not less than 2H. Baggage can be interpenetrated only by friendly troops.. It is fortified inside a zareba thorn barricade that counts all the usual rules for fortifications. A Baggage base has a VBU=1, I=0 VD=0, counts as VD=3 if lost.
Last edited by stecal on Sat Oct 07, 2017 2:35 pm; edited 20 times in total
stecal- VBU 3
- Posts : 233
Reputation : 3
Join date : 2015-02-06
Location : Philadelphia, PA USA
Re: The Sudan for Basic Battles
look good. Just a suggestion, place "rifled" as a note at the end of Rifled Artillery stats (it is obvious, but easier to pick up). Same maybe for a Gatling eg
Gatling 1xArt VBU=1, I=0, VD=1, Art B, Machine Gun
Gatling 1xArt VBU=1, I=0, VD=1, Art B, Machine Gun
dadiepiombo- Admin
- Posts : 1269
Reputation : 49
Join date : 2014-05-15
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