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» ZOC violation
Rule 6.2 Example - Gothic Cavalry EmptyTue Apr 23, 2024 8:35 am by kenntak

» Line of Sight - Terrain Features
Rule 6.2 Example - Gothic Cavalry EmptySat Apr 20, 2024 11:38 pm by Tartty

» Hit in flank?
Rule 6.2 Example - Gothic Cavalry EmptyFri Apr 19, 2024 11:54 am by Hope

» FP vs. FL in melee
Rule 6.2 Example - Gothic Cavalry EmptyWed Apr 17, 2024 6:53 pm by jorneto

» Dice&Lead magazine
Rule 6.2 Example - Gothic Cavalry EmptyTue Apr 16, 2024 8:36 am by dadiepiombo

» Salute 2024 Battle of Pharslus 48BC
Rule 6.2 Example - Gothic Cavalry EmptyMon Apr 08, 2024 11:44 am by ejc

» For Sale- Loads of packs/boxes of Mint Victrix Late Romans
Rule 6.2 Example - Gothic Cavalry EmptySun Apr 07, 2024 5:37 pm by Atheling

» War of the Roses Battle AAR
Rule 6.2 Example - Gothic Cavalry EmptyWed Apr 03, 2024 4:04 pm by dadiepiombo

» Ilipa 206BC Society of Ancients Battle Day
Rule 6.2 Example - Gothic Cavalry EmptyWed Apr 03, 2024 4:03 pm by dadiepiombo

Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 10

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

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Rule 6.2 Example - Gothic Cavalry

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Rule 6.2 Example - Gothic Cavalry Empty Rule 6.2 Example - Gothic Cavalry

Post by kenntak Mon Sep 13, 2021 8:05 am

Rule 6.2 (page 37 of the rules) contains an example where a unit of archers shoots at long range distance with a short bow A at a unit of Gothic cavalry, causing 2 hits. One of the modifiers applied to the cohesion test is a +1 for distance. Shouldn't that be a +2 for long distance using a short bow A?
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Rule 6.2 Example - Gothic Cavalry Empty Re: Rule 6.2 Example - Gothic Cavalry

Post by Gaius Cassius Wed Sep 15, 2021 5:44 pm

You are correct. +2 range bonus. A possible errata but perhaps ingeniously placed by Lorenzo to get players better versed in the rules! If a player picks this up as you did that means you are learning the rules well.
Gaius Cassius
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Rule 6.2 Example - Gothic Cavalry Empty Re: Rule 6.2 Example - Gothic Cavalry

Post by kenntak Thu Sep 16, 2021 7:32 am

Thanks Gaius, I am trying. It helps a lot with you being here too. Smile
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Rule 6.2 Example - Gothic Cavalry Empty Re: Rule 6.2 Example - Gothic Cavalry

Post by Gaius Cassius Sat Sep 18, 2021 3:00 pm

Thanks kenntak. Very kind words.
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Rule 6.2 Example - Gothic Cavalry Empty Re: Rule 6.2 Example - Gothic Cavalry

Post by dadiepiombo Mon Sep 27, 2021 8:54 am

You are correct. +2 range bonus. A possible errata but perhaps ingeniously placed by Lorenzo to get players better versed in the rules! If a player picks this up as you did that means you are learning the rules well.

Rule 6.2 Example - Gothic Cavalry 1f605

I will add in the next update of errata
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Rule 6.2 Example - Gothic Cavalry Empty Re: Rule 6.2 Example - Gothic Cavalry

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