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» House Rules - Impetus 2
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Warfare 2024 at Farnborough Nov 16th 17th

Thu Nov 14, 2024 11:05 pm by ejc

Sorry for late notice anyone from forum welcome to join in on either day will …

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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Couple of Questions

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Couple of Questions Empty Couple of Questions

Post by T13A Sun Jan 24, 2016 3:32 pm

Hi

A couple of questions arose during another good game at the club (Mid-Somerset Wargamers) the other night.

To gain the +1 for being uphill (7.5 Other Tactical Modifiers, page 38) how much of the units base has to be on the hill? I.e. if the rear of the units base was on the hill but the front edge contacting the enemy unit was on the flat, would it still get the +1?

Secondly, if a unit has to retreat due to losing a melee (7.6.2 Loss of Melee and Retreat of the defeated unit, page 38), is the direction of retreat always directly to the rear of the way the unit is facing, regardless of where the enemy unit is coming from? As far as I can see it does not specifically state which direction the retreat should be in, but the inference from the diagram example on page 39 suggests that this is the case.

And lastly just a general enquiry, do many people use the 'Roll of Destiny' optional rule on page 44?

Many thanks.

Cheers Paul
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Post by Gaius Cassius Mon Jan 25, 2016 6:37 am

3.1.3 lays out the conditions for gaining a +1 hill bonus.

Yes, the units move back on its own axis and the direction of the attack has no bearing on how the defender retreats.

We don't use the Roll of Destiny in our games but my impression is that many groups and tournaments do. Years ago we played Napoleon's Battles and used a similar option. It left a bad taste in our mouths. Today we feel men should simply deal with fate and not try to lessen its effects by such namby pamby rules! Laughing
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Post by Jim Webster Tue Jan 26, 2016 10:19 am

One option we've used instead of the roll of destiny is to just have one dice. It's the 're-roll' dice.
It's placed on the table and a player who wants to re-roll a bad roll can take it and use it. But they then have to hand it to the other player. That player can hold onto it for as long as they want. But the minute they use it, they pass it to the other player.
It's amazing how many players decide they're going to just hog the dice and keep it out of play, but end up succumbing to the need to use it Shocked


Wink
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Post by starkadder Tue Jan 26, 2016 11:09 am

That's a lovely convention, Jim.
Very good idea.
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