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» Warfare battle of Cunaxa
L&S Rule Query - Activation EmptySat Mar 23, 2024 11:09 am by kenntak

» Ilipa 206BC Society of Ancients Battle Day
L&S Rule Query - Activation EmptyTue Mar 19, 2024 4:16 pm by ejc

» Dice&Lead magazine
L&S Rule Query - Activation EmptyTue Mar 19, 2024 8:36 am by dadiepiombo

» Errata updated
L&S Rule Query - Activation EmptyMon Mar 18, 2024 8:39 am by dadiepiombo

» Mamluks in Ayyubids Egyptians
L&S Rule Query - Activation EmptyFri Feb 09, 2024 11:43 am by Robert Gargan

» Army Scale in Creating Scenarios
L&S Rule Query - Activation EmptyFri Jan 19, 2024 7:51 am by kenntak

» Army Builder Issue
L&S Rule Query - Activation EmptyTue Jan 09, 2024 9:59 am by jorneto

» Scottish Wars of Independence
L&S Rule Query - Activation EmptyMon Jan 08, 2024 6:41 pm by archibald the grim

» Hoplites equipped with Hoplon
L&S Rule Query - Activation EmptyMon Jan 08, 2024 3:57 pm by kenntak

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 1

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

Comments: 6

Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

Comments: 0

Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

Comments: 10

Society of Ancients Battle Day

Wed Mar 29, 2023 9:15 pm by ejc

Sorry for the short notice.
Our group is attending this event in Newbury on …

Comments: 3

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L&S Rule Query - Activation

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L&S Rule Query - Activation Empty L&S Rule Query - Activation

Post by Jezabel Thu May 21, 2015 10:03 am

I found a review of L&S on the Delta Vector site that says "Each player rolls 3d6. The total is their Action Points pool, and the winner goes first. You can also keep up to 6AP aside for use in your opponents' turn." To me that reads as if you roll your AP then you use your AP to do stuff. And if you want, you can stop doing stuff (ie end your turn) your turn and keep up to 6 AP for use in your opponent's turn.

But the rules appear to say something else, I think. I'm not sure I understand the rules as written. Section 5.0 on page 6 talks about how you roll for APs and use them to do actions. The last para of section 5.0 says "You can pass your turn and keep a maximum of 6 APs which can be carried forward for next turn (sic) or for Opportunity actions, any other points are lost."

To me, section 5.0 read as if you roll your AP then either a) you use your AP to do stuff, OR b) you choose to pass ie to not use your AP. If you pass, you do nothing THAT TURN (you don't do any stuff), but you can keep up to 6 AP. If you keep 6 AP, you can either a) add them to YOUR NEXT TURN's AP roll OR b) use them for Opportunity actions in your opponent's turn.

One more question. The para quoted above refers to using the kept 6 AP for "Opportunity actions". I can only find references to opportunity shooting in the rules. Are there any other opportunity actions you can do with the kept APs?

Jezabel
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L&S Rule Query - Activation Empty Re: L&S Rule Query - Activation

Post by Lance K. Thu May 21, 2015 2:36 pm

Good question. I guess I interpreted the words "next turn" to mean "my opponent's next turn," but it could just as easily be interpreted as "your next turn."

It would be nice to have clarification.

Lance K.
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