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Warfare 2024 at Farnborough Nov 16th 17th

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Sorry for late notice anyone from forum welcome to join in on either day will …

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2nd Move DT

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Post by Gaius Cassius Tue Nov 10, 2020 1:00 am

2nd Move DT 2nd_mo10

In the above example a CGL is making a potential charge declaration on 3 S units in its 2nd move. The target of the potential charge is S3. The CGL did not roll for charge bonus distance. As noted the CGL will end its move in the middle of S3. All three S units attempt to evade. S1 and S3 both pass their test and evade. S2 fails its evade test and so is contacted by the CGL.

Question. When does the CGL test for its 2nd move? The test is usually done at the completion of the 2nd move before melee. In the above example the CGL melees with S2 before it finishes its move. It seems that there are two options

1. Test at the time of melee.
2. Test after it has completed its 2nd move.
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Post by ejc Tue Nov 10, 2020 2:16 am

This is very similar to my query a few posts ago. Two alternatives were given by zipee and jorneto bout so far Lorenzo didn't reply won't repeat how they phrased there answers here as you will see them under my post.
I like the way you show diagrams is it easy to explain how you do these as we've had a few other queries over past months i'd like to post that would greatly benefit a diagram. Don't worry if to tricky to explain. Eric

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Post by Zippee Tue Nov 10, 2020 10:10 am

I see nothing in the rules calling for the CGL to test its disorder prior to ending its move. Possibly unfortunate for SK2 but then they should have evaded ...

The only wrinkle is the awkwardly worded statement:

"Skirmishers do not block a Charge that has not S troops behind them as its objective."

If that means that SK2 do in fact block the charge (because it only has SK behind it), then I guess the CGL takes the disorder test when its move ends which happens to be when it contacts SK2.
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Post by jorneto Tue Nov 10, 2020 10:38 am

By the way, I don't think S3 has to test to evade.

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Post by Zippee Tue Nov 10, 2020 11:13 am

SK3 is the target of the charge, so yes I do think it needs to test (assuming it wants to evade)

5.12 seems quite clear that evasion happens before charge movement is conducted.
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Post by jorneto Tue Nov 10, 2020 11:23 am

Ah, yes. You're right.
Even if it ends looking a bit strange!


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Post by Zippee Tue Nov 10, 2020 11:28 am

Yeah, it's just one of those things where there needs to be a clear point in the turn/activation when tests occur otherwise it gets very chaotic.

The only question here to my mind is clarity over what that "not S troops" statement means ...
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Post by Gaius Cassius Tue Nov 10, 2020 1:27 pm

ejc wrote:I like the way you show diagrams is it easy to explain how you do these as we've had a few other queries over past months  i'd like to post that would greatly benefit a diagram. Don't worry if to tricky to explain. Eric

Eric, it is quite easy. I make a Power Point slide and then convert it into a jpg and upload to the Forum. And I agree, a picture really is worth a thousand words.
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Post by Zippee Tue Nov 10, 2020 1:32 pm

I can only assume the three SK were in some form of sketchy shooting travelator formation - or it was Libyans and you ran out of table space Smile
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Post by Gaius Cassius Tue Nov 10, 2020 1:39 pm

Zippee wrote:I see nothing in the rules calling for the CGL to test its disorder prior to ending its move. Possibly unfortunate for SK2 but then they should have evaded ...

The only wrinkle is the awkwardly worded statement:

"Skirmishers do not block a Charge that has not S troops behind them as its objective."

If that means that SK2 do in fact block the charge (because it only has SK behind it), then I guess the CGL takes the disorder test when its move ends which happens to be when it contacts SK2.

Normally contacting an enemy unit ends the movement of the friendly unit. So there is no confusion. If an S is the target of a potential charge and it does not evade then there is no confusion. It is only is this situation where the rules are not clear. Personally I think testing at the end of the 2nd move is the simplest mechanism.

On the other hand, if S2 becomes the target of the charge and there is no other unit to continue to move towards then in the above scenario it could revert to a regular melee with a pursuit roll at the end. In that case the 2nd move test should occur before the melee.
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Post by Gaius Cassius Tue Nov 10, 2020 1:41 pm

Zippee wrote:I can only assume the three SK were in some form of sketchy shooting travelator formation - or it was Libyans and you ran out of table space Smile

It was a Numidian welcome party and they had lined up to shoot the CGL to pieces. The rotating machine gun fire of javelin armed troops.
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Post by Zippee Tue Nov 10, 2020 1:56 pm

Thought as much - they should have brought some rough ground with them...
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Post by ejc Tue Nov 10, 2020 6:36 pm

Yes the blocking rule could do with further clarifaction i wonder if the evasion S3 (the target) negates the blocking rule as it is now 3H away or possibly behind friends. If so the CGL could move its full move dispersing S2 in doing so. If it then fails its DT that leaves the question still to be answered by Lorenzo is the disorder before or after S2 rolls its melee dice. Regards Eric

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Post by Gaius Cassius Tue Nov 10, 2020 6:49 pm

Zippee wrote:Thought as much - they should have brought some rough ground with them...

Even in good terrain it worked fairly well. My NKE I got crushed pretty bad between a lot of S and CL.
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Post by Zippee Tue Nov 10, 2020 6:58 pm

Yeah, well Numidians are a pretty advanced society by NKE standards Smile
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Post by Tartty Tue Nov 10, 2020 7:58 pm

My 2 cents worth Wink

Disorder test at the end of the second move as per normal.

I think 'melee' is a strong word in this case GC lol ...CGL makes it second move no matter what happens right ?

S's get to evade/throw their pointed sticks etc before being ridden down. If CGL make it to the end of their second move without being disordered (good for them) then yep that's when they do their discipline test as per usual.

I've missed multiple moves in Impetus having played a lot of BI2 over here in competitions. Was one of the things that got me into rules in the first place.
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