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» House Rules - Impetus 2
Group move EmptyThu Nov 14, 2024 10:32 pm by ejc

Warfare 2024 at Farnborough Nov 16th 17th

Thu Nov 14, 2024 11:05 pm by ejc

Sorry for late notice anyone from forum welcome to join in on either day will …

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Salute 2024 Battle of Pharslus 48BC

Mon Apr 08, 2024 11:44 am by ejc

Forum members welcome to take part in battle of Pharslus Saturday 13th April …

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Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

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Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

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SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

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Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

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Group move

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Group move Empty Group move

Post by jcfrog Sun Apr 14, 2019 3:59 pm

Hello
new here from central France. Finally starting to use the rules both baroque and the newly arrived impetus.

Why no group moves in Baroque?
it looks right though for those long lines of battle for the late 17th century, if maybe not earlier.

What are the design reasons for it?

I could not find the answer, forgive me if it was there buried deeper than my searching.

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Group move Empty Re: Group move

Post by dadiepiombo Wed Jun 26, 2019 12:47 pm

sorry, I missed this post.
Well the reason is that in Baroque Units are close to Groups as they simulate something like a brigade. The choice so was to simplify the whole rules in this way, avoiding Groups. Reactions with Groups proved to be the more difficult part in Impetus 2. In Impetus 2 they were necessary, in Baroque not.
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Group move Empty Re: Group move

Post by Tankred Thu Sep 10, 2020 2:45 pm

Works for me. Imagine e.g. a Tercio which is busy with maneuvring on it´s own. I guess keeping a checkerboard was difficult enough.
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