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Leader Casualty in 350 point games
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Leader Casualty in 350 point games
Does the rule on pg. 3 of Advanced Impetus with respect to Casualty Table for Generals apply to 350 point games?
The rule states, "In 300pts games don’t count any modifier related to the quality of generals (the one testing and the other possible general present)."
How about 350 point games?
The rule states, "In 300pts games don’t count any modifier related to the quality of generals (the one testing and the other possible general present)."
How about 350 point games?
Gaius Cassius- VBU 7 h.c.
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Re: Leader Casualty in 350 point games
Well it is under the 300 / 350 / 400 point section but each paragraph / bullet is also subtitled with a different subset of points limits.
So the army composition, deployment and leader casualty amendments differ between 300 and 350.
In 350 point games you count the modifiers.
So the army composition, deployment and leader casualty amendments differ between 300 and 350.
In 350 point games you count the modifiers.
Re: Leader Casualty in 350 point games
Can you remind me Zippee where specific rules related to 350 point games are found? I don't see any specific reference to 350 point games in Advanced Impetus. Thanks!
Gaius Cassius- VBU 7 h.c.
- Posts : 1243
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Join date : 2014-05-20
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Re: Leader Casualty in 350 point games
On page 3 to 4 it mentions 350 points, it's the section you're quoting but the bit on generals modifiers is only for 300 pts. I've highlighted the 350 point bits in bold for you. I don't understand why you need me to tell you this
There is a similar section for 28mm games in case that's what you want. it follows on directly on page 4 and also mentions 350 points several times.
15mm Tournaments
Points: 300, 350, 400pts
Wargames tables: 120x180cm (6x4 feet) or 120x90 / 120x120 (4x3 / 4x4 feet) for 300/350pts.
Deployment: armies can be deployed at least 20U (instead of 30U) from the middle line of the
battlefield if this is 120cm deep.
For 300/350pts games, with a board 90cm deep, deployment can be within 25cm from own border (or 15U from the middle line).
Games: 3 (or 4)
Game length: 1h45 (deployment included). The turn must be completed.
As an alternative the game can last 2 hours (deployment included) but at the end of the 2 hours only the following actions can be taken: deciding initiative, shooting (incl. ZOC reactions), completing melee. The only manouvre allowed are reactions (evasions, pursuits and retreats and those derived from ZOC). No other voluntary movements are allowed, including rally.
A referee should warn players 30mins, 15mins and 5mins before the game is supposed to end.
Army composition for 350/400pts armies: From 2 to 4 Commands. Coward Generals cannot be used in competition. The larger Command must not exceed 60% of VDT. Halve minimums on the army list and also the maxima at 350pts. In this latter case don’t halve the maxima of the more numerous troops type(s) (the bulk of the army).
Never halve the maxima when you have a 0-2 and these 2 Units can form a Large Unit. Minima and maxima are the starting numbers, not those in the upgrades.
Army composition for 300pts armies: 1 or 2 Commands. Coward Generals cannot be used in competitions. The larger Command must not exceed 75% of VDT. Halve minimums and maximum on the army list.
How to halve minima and maxima Minima and maxima are halved and rounded up. When maximum is 2 and these Units can form large Units (according to list), this maximum is not halved.
Deployment for 300 pts armies: If one player has just one Command he can deploy all Units first, except he need not deploy as many Units as he has the leadership bonus.
The other player do the same (or deploys the biggest Command) before the first player places the rest of his Units etc.
Casualty table for Generals. In 300pts games don’t count any modifier related to the quality of generals (the one testing and the other possible general present).
There is a similar section for 28mm games in case that's what you want. it follows on directly on page 4 and also mentions 350 points several times.
Re: Leader Casualty in 350 point games
Thanks Zippee. I see what my problem is. I'm looking at an older version of AI!!
Gaius Cassius- VBU 7 h.c.
- Posts : 1243
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Join date : 2014-05-20
Location : Guelph, Ontario, Canada
Re: Leader Casualty in 350 point games
OK that would explain it - there should be a new one in September in any case.
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