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Impetus at Cold Wars 2020

Mon Mar 09, 2020 2:07 pm by Gaius Cassius

Just to let the community know that I am running a Impetus 2 game at Cold Wars …

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PARAITKENE 317BC

Sat Jan 11, 2020 10:17 am by ejc

Our group will be putting on the above battle at Cavalier 2020 on sunday …

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Basic Impetus demos @ Fall In

Wed Nov 06, 2019 4:17 pm by GriffonsLair

Griffons Lair will be doing demos all weekend of Basic Impetus in our booth at …

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Battle of Harzhorn Salute 2019

Thu Mar 21, 2019 1:13 pm by ejc

Our group is putting on the above at the EXcell Centre London being the SAlute …

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The Illiad = The Wrath of Achilles

Thu May 09, 2019 12:41 pm by ejc

We will be putting this game on at one of the Autumn shorws probably Colours or …

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The Battle of Apamea at Hotlead

Sun Mar 17, 2019 12:50 am by Gaius Cassius

Hotlead is Canada's leading Miniature Wargames Convention. It is held in 2019 …

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Post by jorneto on Sun Jul 07, 2019 4:29 pm


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Post by Sun of York on Sat Jul 20, 2019 11:01 am

Thank you for this wonderful contribution to this great ruleset, this fills a need nicely.

The Army Builder is working well for me.

On the QRS it says Sideways/Oblique causes disorder. I couldn't find that in the rules.

The Pursuit Table also doubles as the Charge Movement Bonus (5.7.2) and might benefit from noting that.

Typo in Shooting Priorities, second line, a rogue "4" has inserted itself.
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Post by Sun of York on Sun Jul 21, 2019 10:39 am

I've used the army builder for my Burgundian Ordonnance Army and that had a perfect match with VD values, however my Nikephorian Byzantine Army has a bit of a divergence - the Thematic Kavallaroi were 3 points, but now 2, conversely the supporting archers were 1 point, but now 2. Flankers were 2 but now 1. Am I missing something? As in has the way VD points are calculated change with 2nd Edition?

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Post by jorneto on Sun Jul 21, 2019 4:06 pm

Thanks for your words.

I'll pass the corrections to the QRS author. In the meantime I spotted another. The melee modifier for better discipline doesn't specify it applies for each level of difference.

As for the builder and VD.
Well, in version 1 there were general guidelines to apply a given value. Someone even said in this foruns that calculating a VD was almost like an art!

But already with BI2 a formula was used. The initial versions of the spreadsheet for I2 also used that same formula. The current version has a new one that is the result  of discussing the matter with Lorenzo (about two months ago).

For example the T archers you mention have a VD of 2 because they are part of a Large Unit. Otherwise they would be VD1.

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Post by Dennis Maxentius on Thu Nov 07, 2019 9:12 am

In the Shooting Table, my copy of the rules shows Various Weapons as -1 at 4H not +1 as in your Chart.   Which is correct?
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Post by dadiepiombo on Thu Nov 07, 2019 9:30 am

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Post by Dennis Maxentius on Thu Nov 07, 2019 9:38 pm

Thank you again Lorenzo. That's what we've been using.
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Post by jorneto on Tue Apr 14, 2020 5:38 pm

It was due, but using some spare time forced by the confinement I finally corrected the QRS.

This version is organized differently. Movement and discipline on one page, combat on the other. Shooting and melee are vertically arranged to ease the calculation procedure.
The tables heading is coloured according to subject (e.g. blue for movement, green for shooting).
Above all I think it is more readable.

Link:
https://www.dropbox.com/s/6fugssl3hu4pfix/Impetus%202%20QRS_V1.3a.pdf?dl=0

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Post by Sun of York on Sun May 17, 2020 12:38 am

Thank you. A single sheet QRS (back to back) is essential and much appreciated. It will help immensely getting back into the game when face to face gaming resumes.
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Post by jorneto on Sun May 17, 2020 2:11 pm

You might want to use this version instead:

https://www.dropbox.com/s/12e8kolzjpuxe5c/Impetus%202%20QRS_V1.3.1.pdf?dl=0

The caracters font is slightly larger.

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