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» Warfare battle of Cunaxa
2015 OFFICIAL AMENDMENTS - Page 3 EmptySat Mar 23, 2024 11:09 am by kenntak

» Ilipa 206BC Society of Ancients Battle Day
2015 OFFICIAL AMENDMENTS - Page 3 EmptyTue Mar 19, 2024 4:16 pm by ejc

» Dice&Lead magazine
2015 OFFICIAL AMENDMENTS - Page 3 EmptyTue Mar 19, 2024 8:36 am by dadiepiombo

» Errata updated
2015 OFFICIAL AMENDMENTS - Page 3 EmptyMon Mar 18, 2024 8:39 am by dadiepiombo

» Mamluks in Ayyubids Egyptians
2015 OFFICIAL AMENDMENTS - Page 3 EmptyFri Feb 09, 2024 11:43 am by Robert Gargan

» Army Scale in Creating Scenarios
2015 OFFICIAL AMENDMENTS - Page 3 EmptyFri Jan 19, 2024 7:51 am by kenntak

» Army Builder Issue
2015 OFFICIAL AMENDMENTS - Page 3 EmptyTue Jan 09, 2024 9:59 am by jorneto

» Scottish Wars of Independence
2015 OFFICIAL AMENDMENTS - Page 3 EmptyMon Jan 08, 2024 6:41 pm by archibald the grim

» Hoplites equipped with Hoplon
2015 OFFICIAL AMENDMENTS - Page 3 EmptyMon Jan 08, 2024 3:57 pm by kenntak

Warfare battle of Cunaxa

Wed Nov 08, 2023 11:26 pm by ejc

Sorry for short notice we are putting on the above scenario on Saturday 11th …

Comments: 4

Ilipa 206BC Society of Ancients Battle Day

Tue Mar 19, 2024 12:54 pm by ejc

This year's SOA Battle Day is Ilipa206BC will be about a dozen games all re …

Comments: 1

SELWG 2023 Thapsus 46BC

Sun Oct 08, 2023 8:29 pm by ejc

We will putting on the above game at SELG 2023 on Sunday 15th October. Forum …

Comments: 6

Colours 2023

Wed Sep 06, 2023 9:14 pm by ejc

Sorry for very short notice. We are putting on a game at colours on Saturday …

Comments: 0

Salute 2023

Sat Jan 28, 2023 2:49 pm by jorneto

Any Impetus games in this event?

Comments: 10

Society of Ancients Battle Day

Wed Mar 29, 2023 9:15 pm by ejc

Sorry for the short notice.
Our group is attending this event in Newbury on …

Comments: 3

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2015 OFFICIAL AMENDMENTS

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2015 OFFICIAL AMENDMENTS - Page 3 Empty Re: 2015 OFFICIAL AMENDMENTS

Post by Cyrus The Adequate Wed Mar 25, 2015 11:35 am

and

Evasion - is the Discipline test to evade a normal discipline test with all the other mods for commander and out of command \ control applied, or a separate evade test with just the two listed mods?
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Post by dadiepiombo Wed Mar 25, 2015 11:51 am

Evasion test is a standard discipline test with usual modifiers + new modifier

You cannot be supported by a Unit in BUA. A Unit in BUA cannot form a Group with any. It has not even a front. Same for baggage before you ask. Very Happy

You need to be on side contact. Just in contact by corner is not enough. Just imagine a line even if not perfect.
In 99% you have to start as a group to phisically have this bonus.
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Post by Oldentired Sun Apr 12, 2015 2:09 am

any specific reasons why warbands have been nerfed?

i was just starting to enjoy them Sad

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Post by jeztodd Mon Apr 13, 2015 12:51 pm

Hi all just posting about the official amendments - I have just come back from the Wales Open and I think pretty much everyone there forgot to apply the better class in the tactical factors. We all knew about it as a new rule but just forgot to apply in the fast play scenario of a game competition.

Wonder if we are not at the maximum level of factors and rules which we can carry about in our head? To me the moment we have to resort to a check list to go down factors and tick off is the time |I look for new rules or simply play to "Impetus Original" rules.

Otherwise in the tournament seemed to me that the new skirmish / LC evade rules worked OK. I am not sure particularly why they have to be introduced but they did not especially slow the game down. Personally in my games the flank benefit factors did not have a major impact.

Cheers Jez
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Post by Granicus Gaugamela Tue Apr 14, 2015 12:00 am

A question came up about the Flank Support rules.

Suppose the following units move straight ahead as a group:

S:FP:FP:FP:S (2 skirmisher units protecting the flanks of some heavies)

If they move as a group into contact with another group what happens to the S who cannot charge as they have no Impetus?

Do they just stop a bit short?

Can they not participate in the Group move at all and thus the moving force is denied the flank protection?

They cannot form a Group and participate in a Group move unless they have a continuous front line so it remains tricky to have skirmishers protecting the flanks, currently to avoid any issues I move the skirmishers directly forward as individual units and halt them at a point where the FP group will move directly forward and then pick them up as flank support from a position where the S are not in contact with the enemy. But that all comes across as being too "gamey".

Other thoughts and solutions would be welcome.

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Post by dadiepiombo Tue Apr 14, 2015 7:29 am

@ oldentired. Warbands made a small step back againsta other foot but appling all the new rules they have befenif against mounted. Once a simple CP could break into the formation if they had no Long Spear. And usually a CP charged oblique so that with the fursuit could do more damage.
Now with the line benefits (and warbands are cheap, yes more difficult to control, but possibly with a good line extension) they are safer form this charge.

@ Granicus.
S cannot charge so if you want to move with the Group the Group cannot charge. They can still make support even if the stay a little behind. So move S first and then the Group into charge.
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Post by Gaius Cassius Tue Apr 14, 2015 1:41 pm

Yes, the new rules make Warbands less deadly against infantry but stronger against cavalry.

Using S troops as support for flanks is a risky move. If the melee goes sour they are prime for being overrun and dispersed.

Had a tight game against the Spanish on the weekend and I forgot to include the extra die for having A class troops (took A class legions) against B (I usually remember the extra die for B class troops against C.) This is a new habit that takes some time to get used to but should easily become second nature rather quickly.
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Post by Cyrus The Adequate Mon Apr 27, 2015 8:08 am

After yesterdays Impetus Day we all were struck by just how much difference the support factor is making.

Not sure of the full implications but I think it is a big boost for Romans and also those units with low impetus values - and particularly archers who can break up opposing lines by disorder

Burgundians may have gone from under achievers to world beaters !
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Post by Ross Figurepainting Thu Jun 11, 2015 10:27 am

I am having difficulty opening the Dadi&Piombo site. Can someone post me a link to the official rules update please.
I am looking to confirm that scenery pieces are now 30cm max (rather than 50cm) before I start cutting them all up Smile
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Post by dadiepiombo Thu Jun 11, 2015 11:12 am

The site is temporary offline. I was to update to the cookie laws and the Italian interpretation (as usual) is a big mess.

Advanced Impetus is also available here
http://www.wargamevault.com/product/134699/Advanced-Impetus?manufacturers_id=6467
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Post by Gaius Cassius Fri Apr 22, 2016 3:29 pm

Cyrus The Adequate wrote:After yesterdays Impetus Day we all were struck by just how much difference the support factor is making.

Not sure of the full implications but I think it is a big boost for Romans and also those units with low impetus values - and particularly archers who can break up opposing lines by disorder

Burgundians may have gone from under achievers to world beaters !

It has made some significant differences in our games too. Romans are better for sure. We find that VBU4 FL B with javelin have become better when fighting as a group. FP Warbands VBU5 are now pretty tough against good cavalry when supported on the flanks. I find my VBU4 NKE archers are not push over in melee anymore with good flank support.
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Post by Tartty Sat Apr 23, 2016 1:01 am

Yep I agree flank support has been a great addition it's really changed things for the better in general I think. Think twice now before racing off leaving your support behind to pursue some possible advantage and puts the emphasis back on more 'historical' manoeuvres. This is a good thing Cool
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